CMDR Pastman profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 210 169 078 cr |
Credits spent on ships | 1 399 580 335 cr |
Credits spent on outfitting | 1 480 619 944 cr |
Credits spent on repairs | 18 803 470 cr |
Credits spent on fuel | 193 779 cr |
Credits spent on munitions | 1 061 067 cr |
Insurance claims | 16 |
Total claim costs | 58 627 452 cr |
Combat |
|
Bounties claimed | 1 594 |
Profit from bounties | 63 588 646 cr |
Combat bonds | 290 |
Profit from combat bonds | 10 570 440 cr |
Assassinations | 44 |
Profit from assassinations | 2 200 651 cr |
Highest single reward | 257 444 cr |
Skimmers killed | 1 626 |
Crime |
|
Fines issued | 347 |
Lifetime fines value | 801 515 cr |
Bounties received/earned | 820 |
Lifetime bounty value | 1 646 470 cr |
Highest bounty issued | 12 315 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6 489 656 cr |
Commodities smuggled | 1 746 |
Average profit | 144 215 cr |
Highest single transaction | 2 690 740 cr |
Trading |
|
Market network | 201 |
Trading profit | 4 249 125 222 cr |
Commodities traded | 249 960 |
Average profit | 3 622 443 cr |
Highest single transaction | 175 947 174 cr |
Mining |
|
Profits from mining | 1 086 691 514 cr |
Minerals refined | 3 870 |
Materials collected | 8 664 |
Exploration |
|
Systems visited | 15 239 |
Profits from exploration | 1 725 026 747 cr |
Level 2 detailed scans | 39 782 |
Level 3 detailed scans | 89 419 |
Highest payout | 11 839 937 cr |
Total hyperspace distance | 727 143 ly |
Total hyperspace jumps | 18 681 |
Max distance from start | 65 371,54 ly |
Max distance from Sol | 65 428,39 ly |
Max distance from Colonia | 46 394,39 ly |
Approximate time played | 8W 3D 10H 26M |
Passengers |
|
Total bulk passengers delivered | 394 |
Total VIPs delivered | 4 882 |
Total delivered | 5 276 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 446 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 91 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 80 |
Crew |
|
Crew credits earned | 1 164 424 977 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 54S |
Time in gunner role | 1H 24M 11S |