CMDR Cygnus IV profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 820 490 087 cr |
Credits spent on ships | 253 275 328 cr |
Credits spent on outfitting | 1 254 877 831 cr |
Credits spent on repairs | 22 739 344 cr |
Credits spent on fuel | 186 323 cr |
Credits spent on munitions | 6 223 410 cr |
Insurance claims | 14 |
Total claim costs | 52 441 867 cr |
Combat |
|
Bounties claimed | 3 878 |
Profit from bounties | 195 658 764 cr |
Combat bonds | 1 314 |
Profit from combat bonds | 44 909 684 cr |
Assassinations | 91 |
Profit from assassinations | 63 796 879 cr |
Highest single reward | 562 350 cr |
Skimmers killed | 536 |
Crime |
|
Fines issued | 70 |
Lifetime fines value | 51 386 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 129 565 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22 641 cr |
Commodities smuggled | 35 |
Average profit | 2 516 cr |
Highest single transaction | 9 882 cr |
Trading |
|
Market network | 50 |
Trading profit | 71 827 567 cr |
Commodities traded | 9 125 |
Average profit | 178 676 cr |
Highest single transaction | 17 147 883 cr |
Mining |
|
Profits from mining | 65 226 781 cr |
Minerals refined | 945 |
Materials collected | 10 389 |
Exploration |
|
Systems visited | 1 434 |
Profits from exploration | 5 073 676 cr |
Level 2 detailed scans | 832 |
Level 3 detailed scans | 814 |
Highest payout | 539 527 cr |
Total hyperspace distance | 32 029 ly |
Total hyperspace jumps | 2 470 |
Max distance from start | 508,04 ly |
Max distance from Sol | 494,49 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 4W 2D 2H 13M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 63 397 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 920 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 209 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 123 789 776 cr |
Crew hired | 24 |
Crew fired | 21 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 31M 46S |