CMDR Ford Perfekt 007 profile
(Krait Phantom)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1 372 115 397 cr |
Credits spent on ships | 240 169 148 cr |
Credits spent on outfitting | 991 308 043 cr |
Credits spent on repairs | 1 586 511 cr |
Credits spent on fuel | 72 650 cr |
Credits spent on munitions | 278 828 cr |
Insurance claims | 20 |
Total claim costs | 79 624 140 cr |
Combat |
|
Bounties claimed | 132 |
Profit from bounties | 4 268 297 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 692 642 cr |
Highest single reward | 243 720 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 6 645 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 10 100 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 204 887 cr |
Commodities smuggled | 30 |
Average profit | 13 659 cr |
Highest single transaction | 65 187 cr |
Trading |
|
Market network | 139 |
Trading profit | 449 104 085 cr |
Commodities traded | 31 459 |
Average profit | 916 539 cr |
Highest single transaction | 79 653 456 cr |
Mining |
|
Profits from mining | 403 785 097 cr |
Minerals refined | 720 |
Materials collected | 8 907 |
Exploration |
|
Systems visited | 3 923 |
Profits from exploration | 778 034 240 cr |
Level 2 detailed scans | 13 500 |
Level 3 detailed scans | 17 174 |
Highest payout | 11 806 049 cr |
Total hyperspace distance | 182 755 ly |
Total hyperspace jumps | 4 684 |
Max distance from start | 27 357,36 ly |
Max distance from Sol | 27 355,18 ly |
Max distance from Colonia | 24 920,94 ly |
Approximate time played | 4W 4D 10H 59M |
Passengers |
|
Total bulk passengers delivered | 3 574 |
Total VIPs delivered | 270 |
Total delivered | 3 844 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 268 992 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 356 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 89 |
Grade 3 upgrades generated | 102 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 25 |