CMDR cudawilson profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 102 499 064 234 cr |
Credits spent on ships | 1 992 260 362 cr |
Credits spent on outfitting | 13 099 032 364 cr |
Credits spent on repairs | 149 347 259 cr |
Credits spent on fuel | 9 419 587 cr |
Credits spent on munitions | 49 124 319 cr |
Insurance claims | 33 |
Total claim costs | 369 621 667 cr |
Combat |
|
Bounties claimed | 47 822 |
Profit from bounties | 8 402 755 615 cr |
Combat bonds | 4 022 |
Profit from combat bonds | 171 848 673 cr |
Assassinations | 5 495 |
Profit from assassinations | 13 577 008 377 cr |
Highest single reward | 2 898 627 cr |
Skimmers killed | 3 633 |
Crime |
|
Fines issued | 1 499 |
Lifetime fines value | 14 396 426 cr |
Bounties received/earned | 9 352 |
Lifetime bounty value | 44 117 245 cr |
Highest bounty issued | 3 885 200 cr |
Smuggling |
|
Black market network | 41 |
Black market profit | 25 477 878 cr |
Commodities smuggled | 2 923 |
Average profit | 125 507 cr |
Highest single transaction | 6 415 668 cr |
Trading |
|
Market network | 792 |
Trading profit | 15 020 186 153 cr |
Commodities traded | 581 462 |
Average profit | 1 895 770 cr |
Highest single transaction | 831 088 944 cr |
Mining |
|
Profits from mining | 10 953 045 180 cr |
Minerals refined | 14 456 |
Materials collected | 104 465 |
Exploration |
|
Systems visited | 32 466 |
Profits from exploration | 4 833 040 361 cr |
Level 2 detailed scans | 160 895 |
Level 3 detailed scans | 212 178 |
Highest payout | 29 999 753 cr |
Total hyperspace distance | 2 108 788 ly |
Total hyperspace jumps | 78 161 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 89W 1D 1H 11M |
Passengers |
|
Total bulk passengers delivered | 48 585 |
Total VIPs delivered | 2 111 |
Total delivered | 50 696 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 603 |
Total profit | 181 909 388 cr |
Total rescue transactions | 1 044 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13 760 |
Grade 1 upgrades generated | 1 154 |
Grade 2 upgrades generated | 1 122 |
Grade 3 upgrades generated | 2 361 |
Grade 4 upgrades generated | 3 576 |
Grade 5 upgrades generated | 5 547 |
Crew |
|
Crew credits earned | 16 210 286 214 cr |
Crew hired | 52 |
Crew fired | 45 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 56M 1S |
Time in gunner role | 14M 12S |
Time in fighter con role | 6M 4S |