CMDR Lorithus profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: King
Balance |
|
---|---|
Current assets | 3 886 012 481 cr |
Credits spent on ships | 587 343 807 cr |
Credits spent on outfitting | 1 620 402 635 cr |
Credits spent on repairs | 7 302 167 cr |
Credits spent on fuel | 427 917 cr |
Credits spent on munitions | 673 269 cr |
Insurance claims | 26 |
Total claim costs | 117 886 894 cr |
Combat |
|
Bounties claimed | 686 |
Profit from bounties | 23 609 957 cr |
Combat bonds | 1 029 |
Profit from combat bonds | 35 649 371 cr |
Assassinations | 22 |
Profit from assassinations | 7 111 907 cr |
Highest single reward | 607 300 cr |
Skimmers killed | 329 |
Crime |
|
Fines issued | 455 |
Lifetime fines value | 3 241 195 cr |
Bounties received/earned | 520 |
Lifetime bounty value | 144 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 14 887 789 cr |
Commodities smuggled | 7 054 |
Average profit | 297 756 cr |
Highest single transaction | 1 617 664 cr |
Trading |
|
Market network | 133 |
Trading profit | 277 040 259 cr |
Commodities traded | 119 165 |
Average profit | 343 722 cr |
Highest single transaction | 38 595 916 cr |
Mining |
|
Profits from mining | 122 241 085 cr |
Minerals refined | 688 |
Materials collected | 18 769 |
Exploration |
|
Systems visited | 3 175 |
Profits from exploration | 136 414 967 cr |
Level 2 detailed scans | 1 441 |
Level 3 detailed scans | 2 161 |
Highest payout | 2 999 525 cr |
Total hyperspace distance | 158 824 ly |
Total hyperspace jumps | 6 162 |
Max distance from start | 5 194,57 ly |
Max distance from Sol | 5 260,69 ly |
Max distance from Colonia | 23 634,96 ly |
Approximate time played | 5W 21H 12M |
Passengers |
|
Total bulk passengers delivered | 3 194 |
Total VIPs delivered | 935 |
Total delivered | 4 129 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 957 |
Total profit | 8 637 090 cr |
Total rescue transactions | 193 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 321 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 234 |
Grade 3 upgrades generated | 274 |
Grade 4 upgrades generated | 297 |
Grade 5 upgrades generated | 300 |
Crew |
|
Crew credits earned | 93 700 999 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 41M 8S |
Time in gunner role | 3M 3S |
Time in fighter con role | 20M 57S |
Total credits accrued | 70 000 cr |