CMDR Biohazard3k profile
Profile

Commander name:
Current ship:
Bio-transport [bio-t9]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
10.1.2018
Distances submitted:
0
Systems visited:
5 410
Systems discovered first:
2 697
Balance:
1 441 400 913 Cr

Ranks
Defenceless
Compiler
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2 791 917 410 cr |
Credits spent on ships | 529 472 208 cr |
Credits spent on outfitting | 973 769 975 cr |
Credits spent on repairs | 5 658 582 cr |
Credits spent on fuel | 201 519 cr |
Credits spent on munitions | 20 179 cr |
Insurance claims | 13 |
Total claim costs | 104 596 170 cr |
Combat |
|
Bounties claimed | 23 |
Profit from bounties | 401 726 cr |
Combat bonds | 1 |
Profit from combat bonds | 10 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 60 019 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 654 031 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1 600 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 69 462 cr |
Commodities smuggled | 110 |
Average profit | 34 731 cr |
Highest single transaction | 65 556 cr |
Trading |
|
Market network | 19 |
Trading profit | 3 641 366 cr |
Commodities traded | 1 179 |
Average profit | 22 203 cr |
Highest single transaction | 207 476 cr |
Mining |
|
Profits from mining | 1 595 405 cr |
Minerals refined | 178 |
Materials collected | 3 234 |
Exploration |
|
Systems visited | 4 660 |
Profits from exploration | 527 991 102 cr |
Level 2 detailed scans | 25 565 |
Level 3 detailed scans | 25 720 |
Highest payout | 8 471 336 cr |
Total hyperspace distance | 231 692 ly |
Total hyperspace jumps | 5 579 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 3D 20H 22M |
Passengers |
|
Total bulk passengers delivered | 4 786 |
Total VIPs delivered | 27 |
Total delivered | 4 813 |
Total ejected | 30 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 246 |
Grade 1 upgrades generated | 91 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 15M 10S |
Time in gunner role | 13M 19S |
Time in fighter con role | 17M 46S |