CMDR Biohazard3k profile

Profile
Commander name:
Current ship:
Biohazard3k [BI-20P]
(Python)
 
Member since:
10.1.2018
 
Distances submitted:
0
 
Systems visited:
5 262
Systems discovered first:
2 577
 
Balance:
1 338 945 035 Cr
Ranks

41%

93%

1%

Defenceless

3%

Compiler

44%

0%

Federation: Rear Admiral

22%

Empire: Duke

3%
Flight log heatmap
Statistics

Balance

Current assets 2 678 372 428 cr
Credits spent on ships 529 472 208 cr
Credits spent on outfitting 962 644 709 cr
Credits spent on repairs 5 446 929 cr
Credits spent on fuel 168 709 cr
Credits spent on munitions 18 529 cr
Insurance claims 12
Total claim costs 97 877 657 cr

Combat

Bounties claimed 23
Profit from bounties 401 726 cr
Combat bonds 1
Profit from combat bonds 10 000 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 60 019 cr
Skimmers killed 5

Crime

Fines issued 107
Lifetime fines value 652 331 cr
Bounties received/earned 5
Lifetime bounty value 1 600 cr
Highest bounty issued 400 cr

Smuggling

Black market network 2
Black market profit 69 462 cr
Commodities smuggled 110
Average profit 34 731 cr
Highest single transaction 65 556 cr

Trading

Market network 19
Trading profit 3 136 666 cr
Commodities traded 1 001
Average profit 20 107 cr
Highest single transaction 207 476 cr

Mining

Profits from mining 1 090 571 cr
Minerals refined 134
Materials collected 3 004

Exploration

Systems visited 4 580
Profits from exploration 527 230 665 cr
Level 2 detailed scans 25 470
Level 3 detailed scans 25 625
Highest payout 8 471 336 cr
Total hyperspace distance 226 457 ly
Total hyperspace jumps 5 383
Max distance from start 65 280,39 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 3W 2D 8H 22M

Passengers

Total bulk passengers delivered 4 786
Total VIPs delivered 27
Total delivered 4 813
Total ejected 30

Crafting

Number of engineers used 2
Number of upgrades generated 208
Grade 1 upgrades generated 85
Grade 2 upgrades generated 44
Grade 3 upgrades generated 39
Grade 4 upgrades generated 23
Grade 5 upgrades generated 17

Crew

Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 5H 30M 30S
Time in gunner role 13M 19S
Time in fighter con role 17M 46S