CMDR Auricanus profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 41 916 182 717 cr |
Credits spent on ships | 1 557 904 487 cr |
Credits spent on outfitting | 4 748 960 477 cr |
Credits spent on repairs | 14 559 264 cr |
Credits spent on fuel | 866 248 cr |
Credits spent on munitions | 1 435 913 cr |
Insurance claims | 19 |
Total claim costs | 61 326 299 cr |
Combat |
|
Bounties claimed | 14 709 |
Profit from bounties | 854 659 187 cr |
Combat bonds | 3 246 |
Profit from combat bonds | 191 207 666 cr |
Assassinations | 309 |
Profit from assassinations | 105 868 831 cr |
Highest single reward | 1 978 409 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 185 |
Lifetime fines value | 371 969 cr |
Bounties received/earned | 149 |
Lifetime bounty value | 162 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 19 888 818 cr |
Commodities smuggled | 5 493 |
Average profit | 662 961 cr |
Highest single transaction | 3 735 116 cr |
Trading |
|
Market network | 333 |
Trading profit | 41 260 686 745 cr |
Commodities traded | 466 337 |
Average profit | 20 807 205 cr |
Highest single transaction | 1 246 633 416 cr |
Mining |
|
Profits from mining | 34 394 058 901 cr |
Minerals refined | 17 662 |
Materials collected | 49 701 |
Exploration |
|
Systems visited | 6 177 |
Profits from exploration | 2 111 026 902 cr |
Level 2 detailed scans | 61 365 |
Level 3 detailed scans | 68 234 |
Highest payout | 15 979 104 cr |
Total hyperspace distance | 218 987 ly |
Total hyperspace jumps | 9 314 |
Max distance from start | 22 029,81 ly |
Max distance from Sol | 22 037,19 ly |
Max distance from Colonia | 25 308,67 ly |
Approximate time played | 19W 1D 19H 47M |
Passengers |
|
Total bulk passengers delivered | 1 045 |
Total VIPs delivered | 182 |
Total delivered | 1 227 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1 131 |
Total profit | 39 529 888 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 171 |
Grade 1 upgrades generated | 590 |
Grade 2 upgrades generated | 589 |
Grade 3 upgrades generated | 977 |
Grade 4 upgrades generated | 1 236 |
Grade 5 upgrades generated | 2 779 |
Crew |
|
Crew credits earned | 2 255 589 116 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 31M 12S |