CMDR AkonKawa profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 083 486 992 cr |
Credits spent on ships | 1 586 840 614 cr |
Credits spent on outfitting | 3 962 165 834 cr |
Credits spent on repairs | 41 536 096 cr |
Credits spent on fuel | 1 559 840 cr |
Credits spent on munitions | 10 941 103 cr |
Insurance claims | 136 |
Total claim costs | 411 618 783 cr |
Combat |
|
Bounties claimed | 11 151 |
Profit from bounties | 747 987 303 cr |
Combat bonds | 10 795 |
Profit from combat bonds | 1 981 706 644 cr |
Assassinations | 109 |
Profit from assassinations | 53 020 107 cr |
Highest single reward | 975 367 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 719 |
Lifetime fines value | 6 039 205 cr |
Bounties received/earned | 584 |
Lifetime bounty value | 900 870 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1 060 439 cr |
Commodities smuggled | 1 686 |
Average profit | 32 135 cr |
Highest single transaction | 331 830 cr |
Trading |
|
Market network | 168 |
Trading profit | 5 510 464 454 cr |
Commodities traded | 96 756 |
Average profit | 5 164 447 cr |
Highest single transaction | 637 955 996 cr |
Mining |
|
Profits from mining | 5 074 253 265 cr |
Minerals refined | 10 621 |
Materials collected | 69 305 |
Exploration |
|
Systems visited | 17 861 |
Profits from exploration | 1 872 428 930 cr |
Level 2 detailed scans | 69 104 |
Level 3 detailed scans | 68 843 |
Highest payout | 11 403 279 cr |
Total hyperspace distance | 1 215 818 ly |
Total hyperspace jumps | 35 471 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 822,73 ly |
Approximate time played | 33W 4D 4H 26M |
Passengers |
|
Total bulk passengers delivered | 8 828 |
Total VIPs delivered | 1 482 |
Total delivered | 10 310 |
Total ejected | 231 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 528 837 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 12 590 |
Grade 1 upgrades generated | 5 366 |
Grade 2 upgrades generated | 601 |
Grade 3 upgrades generated | 1 304 |
Grade 4 upgrades generated | 1 385 |
Grade 5 upgrades generated | 3 934 |
Crew |
|
Crew credits earned | 1 851 410 047 cr |
Crew hired | 494 |
Crew fired | 487 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 3D 10H 40M 41S |
Time in gunner role | 6H 11M 9S |
Time in fighter con role | 28M 40S |
Total credits accrued | 16 549 442 cr |
Total fines accrued | 400 cr |