CMDR BDelacroix profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 780 651 783 cr |
Credits spent on ships | 2 192 222 141 cr |
Credits spent on outfitting | 5 365 834 353 cr |
Credits spent on repairs | 103 240 216 cr |
Credits spent on fuel | 1 794 153 cr |
Credits spent on munitions | 15 129 872 cr |
Insurance claims | 33 |
Total claim costs | 472 408 176 cr |
Combat |
|
Bounties claimed | 15 021 |
Profit from bounties | 931 685 236 cr |
Combat bonds | 8 371 |
Profit from combat bonds | 9 475 702 621 cr |
Assassinations | 267 |
Profit from assassinations | 88 791 136 cr |
Highest single reward | 1 771 070 cr |
Skimmers killed | 816 |
Crime |
|
Fines issued | 386 |
Lifetime fines value | 23 038 850 cr |
Bounties received/earned | 1 622 |
Lifetime bounty value | 2 210 865 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 86 675 881 cr |
Commodities smuggled | 1 729 |
Average profit | 3 333 688 cr |
Highest single transaction | 23 402 880 cr |
Trading |
|
Market network | 432 |
Trading profit | 10 279 891 979 cr |
Commodities traded | 127 061 |
Average profit | 6 203 918 cr |
Highest single transaction | 479 482 248 cr |
Mining |
|
Profits from mining | 8 157 790 216 cr |
Minerals refined | 10 001 |
Materials collected | 37 447 |
Exploration |
|
Systems visited | 24 901 |
Profits from exploration | 893 397 021 cr |
Level 2 detailed scans | 39 481 |
Level 3 detailed scans | 84 535 |
Highest payout | 10 978 801 cr |
Total hyperspace distance | 1 038 504 ly |
Total hyperspace jumps | 34 249 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 26W 1D 16H 7M |
Passengers |
|
Total bulk passengers delivered | 5 059 |
Total VIPs delivered | 5 374 |
Total delivered | 10 433 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 119 |
Total profit | 1 402 675 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 107 |
Grade 1 upgrades generated | 1 029 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 489 |
Grade 4 upgrades generated | 478 |
Grade 5 upgrades generated | 761 |
Crew |
|
Crew credits earned | 2 541 110 549 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 40M 37S |
Time in gunner role | 57M 24S |