CMDR vrodla profile
(Federal Dropship)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 951 867 590 cr |
Credits spent on ships | 928 553 915 cr |
Credits spent on outfitting | 3 189 413 644 cr |
Credits spent on repairs | 25 328 367 cr |
Credits spent on fuel | 1 103 136 cr |
Credits spent on munitions | 4 449 892 cr |
Insurance claims | 75 |
Total claim costs | 302 430 996 cr |
Combat |
|
Bounties claimed | 4 928 |
Profit from bounties | 959 249 854 cr |
Combat bonds | 4 089 |
Profit from combat bonds | 2 326 777 649 cr |
Assassinations | 41 |
Profit from assassinations | 27 132 496 cr |
Highest single reward | 2 344 500 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 150 |
Lifetime fines value | 3 781 664 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 1 046 350 cr |
Highest bounty issued | 353 600 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 711 324 cr |
Commodities smuggled | 423 |
Average profit | 15 135 cr |
Highest single transaction | 170 520 cr |
Trading |
|
Market network | 254 |
Trading profit | 2 243 968 686 cr |
Commodities traded | 204 626 |
Average profit | 1 968 394 cr |
Highest single transaction | 153 389 668 cr |
Mining |
|
Profits from mining | 7 204 803 144 cr |
Minerals refined | 2 233 |
Materials collected | 21 699 |
Exploration |
|
Systems visited | 5 286 |
Profits from exploration | 512 322 604 cr |
Level 2 detailed scans | 24 104 |
Level 3 detailed scans | 24 254 |
Highest payout | 11 515 449 cr |
Total hyperspace distance | 298 899 ly |
Total hyperspace jumps | 11 293 |
Max distance from start | 25 849,25 ly |
Max distance from Sol | 25 905,33 ly |
Max distance from Colonia | 25 630,14 ly |
Approximate time played | 19W 19H 51M |
Passengers |
|
Total bulk passengers delivered | 373 |
Total VIPs delivered | 342 |
Total delivered | 715 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 60 |
Total profit | 1 085 494 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 395 |
Grade 1 upgrades generated | 400 |
Grade 2 upgrades generated | 436 |
Grade 3 upgrades generated | 616 |
Grade 4 upgrades generated | 920 |
Grade 5 upgrades generated | 1 023 |
Crew |
|
Crew credits earned | 798 552 846 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 33M 34S |
Time in gunner role | 23S |
Time in fighter con role | 1S |
Total credits accrued | 86 852 cr |