CMDR Drakkainen profile

(Type-10 Defender)

Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 522 203 571 cr |
Credits spent on ships | 1 801 599 416 cr |
Credits spent on outfitting | 4 457 185 592 cr |
Credits spent on repairs | 15 712 441 cr |
Credits spent on fuel | 4 677 862 cr |
Credits spent on munitions | 6 538 512 cr |
Insurance claims | 163 |
Total claim costs | 168 832 263 cr |
Combat |
|
Bounties claimed | 4 859 |
Profit from bounties | 249 232 445 cr |
Combat bonds | 3 580 |
Profit from combat bonds | 86 637 660 cr |
Assassinations | 3 |
Profit from assassinations | 71 717 cr |
Highest single reward | 381 721 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 444 |
Lifetime fines value | 256 137 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 197 665 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 134 169 763 cr |
Commodities smuggled | 31 407 |
Average profit | 288 537 cr |
Highest single transaction | 34 237 104 cr |
Trading |
|
Market network | 106 |
Trading profit | 437 405 164 cr |
Commodities traded | 185 206 |
Average profit | 390 192 cr |
Highest single transaction | 33 855 744 cr |
Mining |
|
Profits from mining | 100 263 040 cr |
Minerals refined | 4 375 |
Materials collected | 20 558 |
Exploration |
|
Systems visited | 17 613 |
Profits from exploration | 382 966 926 cr |
Level 2 detailed scans | 16 157 |
Level 3 detailed scans | 48 229 |
Highest payout | 7 896 971 cr |
Total hyperspace distance | 773 161 ly |
Total hyperspace jumps | 32 865 |
Max distance from start | 25 880,09 ly |
Max distance from Sol | 18 747,48 ly |
Max distance from Colonia | 30 586,48 ly |
Approximate time played | 20W 1D 17H 1M |
Passengers |
|
Total bulk passengers delivered | 5 662 |
Total VIPs delivered | 1 019 |
Total delivered | 6 681 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 473 |
Grade 1 upgrades generated | 538 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 508 |
Grade 4 upgrades generated | 481 |
Grade 5 upgrades generated | 765 |
Crew |
|
Crew credits earned | 272 975 469 cr |
Crew hired | 13 |
Crew fired | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 1M 10S |
Time in gunner role | 55M |
Time in fighter con role | 2M 44S |