CMDR Pyrosuperman profile

Profile
Commander name:
Current ship:
RSC-the Grind [rsc-a2]
(Federal Corvette)
 
Member since:
9.1.2016
 
Distances submitted:
221
 
Systems visited:
11 651
Systems discovered first:
4 812
 
Balance:
2 843 632 391 Cr
Ranks

92%

1%

10%

Mostly Defenceless

12%

Mostly Directionless

11%

0%

Federation: Rear Admiral

65%

Empire: Duke

5%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 7 332 425 791 cr
Credits spent on ships 1 649 364 280 cr
Credits spent on outfitting 7 153 219 575 cr
Credits spent on repairs 26 201 793 cr
Credits spent on fuel 399 570 cr
Credits spent on munitions 1 078 317 cr
Insurance claims 48
Total claim costs 218 787 315 cr

Combat

Bounties claimed 2 130
Profit from bounties 126 159 491 cr
Combat bonds 1 111
Profit from combat bonds 34 461 060 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 1 000 000 cr
Skimmers killed 1 311

Crime

Fines issued 1 563
Lifetime fines value 1 059 125 326 cr
Bounties received/earned 52
Lifetime bounty value 33 195 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 11
Black market profit 825 237 762 cr
Commodities smuggled 100 777
Average profit 2 351 105 cr
Highest single transaction 4 366 656 cr

Trading

Market network 175
Trading profit 4 515 497 471 cr
Commodities traded 125 602
Average profit 5 466 704 cr
Highest single transaction 764 978 176 cr

Mining

Profits from mining 8 071 093 983 cr
Minerals refined 18 299
Materials collected 28 634

Exploration

Systems visited 9 801
Profits from exploration 390 027 822 cr
Level 2 detailed scans 20 126
Level 3 detailed scans 45 455
Highest payout 8 144 462 cr
Total hyperspace distance 494 633 ly
Total hyperspace jumps 12 327
Max distance from start 65 590,23 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 10W 5D 20H 10M

Passengers

Total bulk passengers delivered 3 958
Total VIPs delivered 1 522
Total delivered 5 480
Total ejected 13

Crafting

Number of engineers used 17
Number of upgrades generated 1 912
Grade 1 upgrades generated 415
Grade 2 upgrades generated 218
Grade 3 upgrades generated 314
Grade 4 upgrades generated 374
Grade 5 upgrades generated 591

Crew

Crew credits earned 853 457 530 cr
Crew hired 8
Crew fired 6
Crew lost 2

Multi-Crew

Total time in multi-crew 7H 10M 20S
Time in gunner role 8M 23S
Time in fighter con role 26M 19S