CMDR Pyrosuperman profile
Profile

Commander name:
Current ship:
RSC-the Grind [rsc-a2]
(Federal Corvette)
(Federal Corvette)
Member since:
9.1.2016
Distances submitted:
221
Systems visited:
11 651
Systems discovered first:
4 812
Balance:
2 843 632 391 Cr

Ranks
Mostly Defenceless
Mostly Directionless
Federation: Rear Admiral
Empire: Duke
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7 332 425 791 cr |
Credits spent on ships | 1 649 364 280 cr |
Credits spent on outfitting | 7 153 219 575 cr |
Credits spent on repairs | 26 201 793 cr |
Credits spent on fuel | 399 570 cr |
Credits spent on munitions | 1 078 317 cr |
Insurance claims | 48 |
Total claim costs | 218 787 315 cr |
Combat |
|
Bounties claimed | 2 130 |
Profit from bounties | 126 159 491 cr |
Combat bonds | 1 111 |
Profit from combat bonds | 34 461 060 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 311 |
Crime |
|
Fines issued | 1 563 |
Lifetime fines value | 1 059 125 326 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 33 195 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 825 237 762 cr |
Commodities smuggled | 100 777 |
Average profit | 2 351 105 cr |
Highest single transaction | 4 366 656 cr |
Trading |
|
Market network | 175 |
Trading profit | 4 515 497 471 cr |
Commodities traded | 125 602 |
Average profit | 5 466 704 cr |
Highest single transaction | 764 978 176 cr |
Mining |
|
Profits from mining | 8 071 093 983 cr |
Minerals refined | 18 299 |
Materials collected | 28 634 |
Exploration |
|
Systems visited | 9 801 |
Profits from exploration | 390 027 822 cr |
Level 2 detailed scans | 20 126 |
Level 3 detailed scans | 45 455 |
Highest payout | 8 144 462 cr |
Total hyperspace distance | 494 633 ly |
Total hyperspace jumps | 12 327 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 5D 20H 10M |
Passengers |
|
Total bulk passengers delivered | 3 958 |
Total VIPs delivered | 1 522 |
Total delivered | 5 480 |
Total ejected | 13 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 912 |
Grade 1 upgrades generated | 415 |
Grade 2 upgrades generated | 218 |
Grade 3 upgrades generated | 314 |
Grade 4 upgrades generated | 374 |
Grade 5 upgrades generated | 591 |
Crew |
|
Crew credits earned | 853 457 530 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 10M 20S |
Time in gunner role | 8M 23S |
Time in fighter con role | 26M 19S |