CMDR ThatFederalGuy profile

Profile
Commander name:
Current ship:
REACH [SH-RED]
(Krait Phantom)
 
Member since:
10.3.2018
 
Distances submitted:
0
 
Systems visited:
1 184
Systems discovered first:
443
Ranks

47%

49%

54%

Defenceless

0%

Directionless

0%

29%

Federation: Rear Admiral

34%

Empire: None

100%
Flight log heatmap
Statistics

Balance

Current assets 1 058 851 781 cr
Credits spent on ships 717 158 195 cr
Credits spent on outfitting 1 048 181 152 cr
Credits spent on repairs 29 109 449 cr
Credits spent on fuel 337 894 cr
Credits spent on munitions 4 643 331 cr
Insurance claims 25
Total claim costs 111 244 420 cr

Combat

Bounties claimed 8 547
Profit from bounties 504 471 544 cr
Combat bonds 1 000
Profit from combat bonds 32 808 094 cr
Assassinations 51
Profit from assassinations 68 401 707 cr
Highest single reward 2 000 000 cr
Skimmers killed 300

Crime

Fines issued 272
Lifetime fines value 522 223 cr
Bounties received/earned 602
Lifetime bounty value 889 100 cr
Highest bounty issued 13 315 cr

Smuggling

Black market network 5
Black market profit 229 435 cr
Commodities smuggled 41
Average profit 25 493 cr
Highest single transaction 172 618 cr

Trading

Market network 24
Trading profit 1 342 474 cr
Commodities traded 734
Average profit 12 665 cr
Highest single transaction 109 993 cr

Mining

Profits from mining 706 651 cr
Minerals refined 555
Materials collected 11 469

Exploration

Systems visited 4 121
Profits from exploration 67 910 352 cr
Level 2 detailed scans 274
Level 3 detailed scans 4 492
Highest payout 3 460 998 cr
Total hyperspace distance 140 601 ly
Total hyperspace jumps 5 861
Max distance from start 15 487,84 ly
Max distance from Sol 15 130,62 ly
Max distance from Colonia 25 726,29 ly
Approximate time played 5W 3D 7H 14M

Passengers

Total bulk passengers delivered 27
Total VIPs delivered 6
Total delivered 33
Total ejected 0

Search and Rescue

Total items rescued 1
Total profit 3 106 cr
Total rescue transactions 1

Crafting

Number of engineers used 10
Number of upgrades generated 883
Grade 1 upgrades generated 209
Grade 2 upgrades generated 83
Grade 3 upgrades generated 196
Grade 4 upgrades generated 160
Grade 5 upgrades generated 235

Crew

Crew credits earned 89 280 057 cr
Crew hired 8
Crew fired 3
Crew lost 4

Multi-Crew

Total time in multi-crew 1D 10H 54M 30S
Time in gunner role 1H 37M 51S