CMDR Thomas Kavendish profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 189 489 129 cr |
Credits spent on ships | 2 025 185 396 cr |
Credits spent on outfitting | 4 302 627 174 cr |
Credits spent on repairs | 197 331 137 cr |
Credits spent on fuel | 1 460 390 cr |
Credits spent on munitions | 24 354 304 cr |
Insurance claims | 117 |
Total claim costs | 1 368 114 781 cr |
Combat |
|
Bounties claimed | 12 624 |
Profit from bounties | 1 349 810 757 cr |
Combat bonds | 28 050 |
Profit from combat bonds | 9 088 235 131 cr |
Assassinations | 190 |
Profit from assassinations | 250 156 562 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 995 |
Crime |
|
Fines issued | 1 117 |
Lifetime fines value | 101 611 780 cr |
Bounties received/earned | 3 442 |
Lifetime bounty value | 5 489 275 cr |
Highest bounty issued | 475 200 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 74 824 630 cr |
Commodities smuggled | 9 869 |
Average profit | 935 308 cr |
Highest single transaction | 1 854 144 cr |
Trading |
|
Market network | 150 |
Trading profit | 10 616 627 066 cr |
Commodities traded | 120 891 |
Average profit | 11 982 649 cr |
Highest single transaction | 839 566 336 cr |
Mining |
|
Profits from mining | 10 428 168 223 cr |
Minerals refined | 10 798 |
Materials collected | 28 657 |
Exploration |
|
Systems visited | 38 747 |
Profits from exploration | 4 246 372 879 cr |
Level 2 detailed scans | 83 640 |
Level 3 detailed scans | 93 010 |
Highest payout | 16 716 894 cr |
Total hyperspace distance | 1 941 205 ly |
Total hyperspace jumps | 46 630 |
Max distance from start | 65 570,00 ly |
Max distance from Sol | 65 626,87 ly |
Max distance from Colonia | 47 774,24 ly |
Approximate time played | 40W 14H 40M |
Passengers |
|
Total bulk passengers delivered | 990 |
Total VIPs delivered | 1 174 |
Total delivered | 2 164 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 81 |
Total profit | 846 186 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 258 |
Grade 1 upgrades generated | 296 |
Grade 2 upgrades generated | 321 |
Grade 3 upgrades generated | 549 |
Grade 4 upgrades generated | 544 |
Grade 5 upgrades generated | 548 |
Crew |
|
Crew credits earned | 3 508 245 571 cr |
Crew hired | 512 |
Crew fired | 487 |
Crew lost | 28 |
Multi-Crew |
|
Total time in multi-crew | 4D 7H 17M 35S |
Time in gunner role | 29M 52S |