CMDR Ramluil profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 57 954 978 160 cr |
Credits spent on ships | 1 587 733 587 cr |
Credits spent on outfitting | 3 653 166 465 cr |
Credits spent on repairs | 39 879 634 cr |
Credits spent on fuel | 1 885 655 cr |
Credits spent on munitions | 2 991 183 cr |
Insurance claims | 51 |
Total claim costs | 25 175 536 cr |
Combat |
|
Bounties claimed | 9 588 |
Profit from bounties | 1 703 818 369 cr |
Combat bonds | 3 591 |
Profit from combat bonds | 143 240 026 cr |
Assassinations | 1 494 |
Profit from assassinations | 3 244 243 742 cr |
Highest single reward | 395 100 cr |
Skimmers killed | 1 538 |
Crime |
|
Fines issued | 282 |
Lifetime fines value | 6 127 742 cr |
Bounties received/earned | 2 488 |
Lifetime bounty value | 350 015 185 cr |
Highest bounty issued | 5 337 300 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 164 350 693 cr |
Commodities smuggled | 77 369 |
Average profit | 314 848 cr |
Highest single transaction | 2 938 020 cr |
Trading |
|
Market network | 703 |
Trading profit | 22 886 158 983 cr |
Commodities traded | 1 292 877 |
Average profit | 2 645 493 cr |
Highest single transaction | 400 691 712 cr |
Mining |
|
Profits from mining | 19 687 230 997 cr |
Minerals refined | 21 858 |
Materials collected | 64 374 |
Exploration |
|
Systems visited | 16 902 |
Profits from exploration | 17 730 196 748 cr |
Level 2 detailed scans | 168 665 |
Level 3 detailed scans | 182 323 |
Highest payout | 50 481 846 cr |
Total hyperspace distance | 803 330 ly |
Total hyperspace jumps | 25 188 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 35W 1D 14H 25M |
Passengers |
|
Total bulk passengers delivered | 6 074 |
Total VIPs delivered | 1 111 |
Total delivered | 7 185 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 294 |
Total profit | 258 832 097 cr |
Total rescue transactions | 515 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5 195 |
Grade 1 upgrades generated | 507 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 923 |
Grade 4 upgrades generated | 1 033 |
Grade 5 upgrades generated | 2 146 |
Crew |
|
Crew credits earned | 5 093 720 789 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 45M 1S |
Time in gunner role | 19M 1S |
Time in fighter con role | 21M 18S |
Total credits accrued | 567 318 cr |