CMDR Phynix0228 profile
(Python)
Federation: Post Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 809 071 183 cr |
Credits spent on ships | 404 922 615 cr |
Credits spent on outfitting | 919 114 112 cr |
Credits spent on repairs | 7 175 126 cr |
Credits spent on fuel | 177 231 cr |
Credits spent on munitions | 1 005 691 cr |
Insurance claims | 5 |
Total claim costs | 3 754 958 cr |
Combat |
|
Bounties claimed | 1 177 |
Profit from bounties | 60 657 422 cr |
Combat bonds | 154 |
Profit from combat bonds | 5 316 945 cr |
Assassinations | 96 |
Profit from assassinations | 29 395 669 cr |
Highest single reward | 397 170 cr |
Skimmers killed | 281 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 319 266 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 427 550 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 176 132 cr |
Commodities smuggled | 19 |
Average profit | 9 270 cr |
Highest single transaction | 22 681 cr |
Trading |
|
Market network | 98 |
Trading profit | 590 249 860 cr |
Commodities traded | 17 355 |
Average profit | 2 480 041 cr |
Highest single transaction | 177 607 160 cr |
Mining |
|
Profits from mining | 570 717 621 cr |
Minerals refined | 579 |
Materials collected | 23 649 |
Exploration |
|
Systems visited | 8 035 |
Profits from exploration | 1 025 009 746 cr |
Level 2 detailed scans | 42 354 |
Level 3 detailed scans | 46 738 |
Highest payout | 7 893 320 cr |
Total hyperspace distance | 492 416 ly |
Total hyperspace jumps | 9 574 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 49 763,50 ly |
Approximate time played | 5W 6D 10H 57M |
Passengers |
|
Total bulk passengers delivered | 2 855 |
Total VIPs delivered | 341 |
Total delivered | 3 196 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 768 366 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 031 |
Grade 1 upgrades generated | 432 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 463 |
Grade 4 upgrades generated | 358 |
Grade 5 upgrades generated | 477 |
Crew |
|
Crew credits earned | 37 078 842 cr |
Crew hired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M 25S |
Time in gunner role | 31S |
Time in fighter con role | 57M 13S |
Total credits accrued | 1 338 203 cr |