CMDR MG.Delux profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 049 667 154 cr |
Credits spent on ships | 6 490 575 162 cr |
Credits spent on outfitting | 5 866 315 832 cr |
Credits spent on repairs | 36 153 208 cr |
Credits spent on fuel | 800 579 cr |
Credits spent on munitions | 6 136 195 cr |
Insurance claims | 198 |
Total claim costs | 960 407 499 cr |
Combat |
|
Bounties claimed | 1 287 |
Profit from bounties | 61 272 195 cr |
Combat bonds | 268 |
Profit from combat bonds | 8 455 632 cr |
Assassinations | 21 |
Profit from assassinations | 8 151 396 cr |
Highest single reward | 479 940 cr |
Skimmers killed | 1 293 |
Crime |
|
Fines issued | 1 103 |
Lifetime fines value | 87 580 951 cr |
Bounties received/earned | 2 393 |
Lifetime bounty value | 1 969 920 cr |
Highest bounty issued | 360 700 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 67 623 284 cr |
Commodities smuggled | 9 132 |
Average profit | 711 824 cr |
Highest single transaction | 1 592 352 cr |
Trading |
|
Market network | 101 |
Trading profit | 12 580 517 698 cr |
Commodities traded | 37 275 |
Average profit | 29 257 018 cr |
Highest single transaction | 923 164 416 cr |
Mining |
|
Profits from mining | 12 282 554 108 cr |
Minerals refined | 10 609 |
Materials collected | 15 584 |
Exploration |
|
Systems visited | 12 754 |
Profits from exploration | 463 376 666 cr |
Level 2 detailed scans | 16 462 |
Level 3 detailed scans | 17 536 |
Highest payout | 5 645 076 cr |
Total hyperspace distance | 545 886 ly |
Total hyperspace jumps | 17 438 |
Max distance from start | 25 967,63 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 425,44 ly |
Approximate time played | 8W 3D 18H 58M |
Passengers |
|
Total bulk passengers delivered | 2 803 |
Total VIPs delivered | 577 |
Total delivered | 3 380 |
Total ejected | 258 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 942 |
Grade 1 upgrades generated | 763 |
Grade 2 upgrades generated | 639 |
Grade 3 upgrades generated | 821 |
Grade 4 upgrades generated | 469 |
Grade 5 upgrades generated | 250 |
Crew |
|
Crew credits earned | 1 319 004 790 cr |
Crew hired | 19 |
Crew fired | 6 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 4H 37M 3S |