CMDR Corso profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23 095 069 544 cr |
Credits spent on ships | 1 484 136 841 cr |
Credits spent on outfitting | 5 599 031 073 cr |
Credits spent on repairs | 319 267 573 cr |
Credits spent on fuel | 56 992 207 cr |
Credits spent on munitions | 9 970 308 cr |
Insurance claims | 168 |
Total claim costs | 923 608 272 cr |
Combat |
|
Bounties claimed | 44 608 |
Profit from bounties | 6 101 335 286 cr |
Combat bonds | 22 003 |
Profit from combat bonds | 59 632 728 182 cr |
Assassinations | 137 |
Profit from assassinations | 122 341 669 cr |
Highest single reward | 2 221 616 cr |
Skimmers killed | 2 911 |
Crime |
|
Fines issued | 1 627 |
Lifetime fines value | 10 861 605 cr |
Bounties received/earned | 4 403 |
Lifetime bounty value | 5 496 525 cr |
Highest bounty issued | 751 600 cr |
Smuggling |
|
Black market network | 81 |
Black market profit | 22 869 978 cr |
Commodities smuggled | 5 629 |
Average profit | 83 164 cr |
Highest single transaction | 1 161 356 cr |
Trading |
|
Market network | 818 |
Trading profit | 74 652 196 061 cr |
Commodities traded | 3 272 651 |
Average profit | 7 571 985 cr |
Highest single transaction | 1 160 886 144 cr |
Mining |
|
Profits from mining | 47 186 563 126 cr |
Minerals refined | 83 289 |
Materials collected | 64 983 |
Exploration |
|
Systems visited | 37 278 |
Profits from exploration | 7 955 036 104 cr |
Level 2 detailed scans | 182 570 |
Level 3 detailed scans | 494 397 |
Highest payout | 46 766 660 cr |
Total hyperspace distance | 2 496 400 ly |
Total hyperspace jumps | 65 892 |
Max distance from start | 65 656,15 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 80W 2D 7H 3M |
Passengers |
|
Total bulk passengers delivered | 92 626 |
Total VIPs delivered | 83 913 |
Total delivered | 176 539 |
Total ejected | 470 |
Search and Rescue |
|
Total items rescued | 7 980 |
Total profit | 187 974 717 cr |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 569 |
Grade 1 upgrades generated | 806 |
Grade 2 upgrades generated | 388 |
Grade 3 upgrades generated | 641 |
Grade 4 upgrades generated | 827 |
Grade 5 upgrades generated | 1 907 |
Multi-Crew |
|
Total time in multi-crew | 2D 7H 15M 46S |
Time in gunner role | 1H 59M 56S |
Time in fighter con role | 2H 24M 53S |
Total credits accrued | 2 154 119 cr |
Total fines accrued | 572 428 cr |