CMDR Mokujin profile
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2 054 239 784 cr |
Credits spent on ships | 283 097 900 cr |
Credits spent on outfitting | 670 274 703 cr |
Credits spent on repairs | 2 755 225 cr |
Credits spent on fuel | 268 106 cr |
Credits spent on munitions | 947 894 cr |
Insurance claims | 23 |
Total claim costs | 15 392 674 cr |
Combat |
|
Bounties claimed | 1 568 |
Profit from bounties | 75 119 167 cr |
Combat bonds | 1 150 |
Profit from combat bonds | 11 100 023 cr |
Assassinations | 17 |
Profit from assassinations | 11 152 700 cr |
Highest single reward | 511 775 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 694 145 cr |
Bounties received/earned | 194 |
Lifetime bounty value | 465 055 cr |
Highest bounty issued | 6 805 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 461 641 cr |
Commodities smuggled | 1 575 |
Average profit | 314 cr |
Highest single transaction | 13 928 cr |
Trading |
|
Market network | 63 |
Trading profit | 778 579 354 cr |
Commodities traded | 36 621 |
Average profit | 1 903 617 cr |
Highest single transaction | 68 961 840 cr |
Mining |
|
Profits from mining | 739 756 156 cr |
Minerals refined | 1 414 |
Materials collected | 4 696 |
Exploration |
|
Systems visited | 8 401 |
Profits from exploration | 835 057 710 cr |
Level 2 detailed scans | 16 914 |
Level 3 detailed scans | 110 953 |
Highest payout | 14 223 830 cr |
Total hyperspace distance | 343 111 ly |
Total hyperspace jumps | 9 380 |
Max distance from start | 65 641,58 ly |
Max distance from Sol | 65 514,79 ly |
Max distance from Colonia | 46 495,42 ly |
Approximate time played | 6W 2D 2H 7M |
Passengers |
|
Total bulk passengers delivered | 906 |
Total VIPs delivered | 20 |
Total delivered | 926 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 80 587 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 563 |
Grade 1 upgrades generated | 415 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 5 |
Multi-Crew |
|
Total time in multi-crew | 6M 30S |
Time in fighter con role | 2M 32S |