CMDR thetaknight profile

(Krait Phantom)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 41 559 211 969 cr |
Credits spent on ships | 6 226 278 186 cr |
Credits spent on outfitting | 21 201 039 514 cr |
Credits spent on repairs | 78 003 601 cr |
Credits spent on fuel | 1 314 756 cr |
Credits spent on munitions | 20 084 259 cr |
Insurance claims | 105 |
Total claim costs | 669 762 450 cr |
Combat |
|
Bounties claimed | 9 159 |
Profit from bounties | 751 201 855 cr |
Combat bonds | 3 706 |
Profit from combat bonds | 10 916 745 741 cr |
Assassinations | 157 |
Profit from assassinations | 157 291 903 cr |
Highest single reward | 1 928 700 cr |
Skimmers killed | 1 736 |
Crime |
|
Fines issued | 673 |
Lifetime fines value | 3 765 579 cr |
Bounties received/earned | 3 072 |
Lifetime bounty value | 1 058 845 cr |
Highest bounty issued | 39 100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 102 828 cr |
Commodities smuggled | 90 |
Average profit | 7 345 cr |
Highest single transaction | 31 527 cr |
Trading |
|
Market network | 164 |
Trading profit | 20 099 074 246 cr |
Commodities traded | 256 785 |
Average profit | 18 872 370 cr |
Highest single transaction | 444 474 880 cr |
Mining |
|
Profits from mining | 15 210 579 563 cr |
Minerals refined | 19 545 |
Materials collected | 97 817 |
Exploration |
|
Systems visited | 10 015 |
Profits from exploration | 618 922 844 cr |
Level 2 detailed scans | 29 153 |
Level 3 detailed scans | 29 551 |
Highest payout | 5 504 848 cr |
Total hyperspace distance | 766 325 ly |
Total hyperspace jumps | 20 665 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 216,97 ly |
Approximate time played | 16W 3D 3H 45M |
Passengers |
|
Total bulk passengers delivered | 1 510 |
Total VIPs delivered | 1 282 |
Total delivered | 2 792 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 1 403 |
Total profit | 40 625 047 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 17 549 |
Grade 1 upgrades generated | 2 256 |
Grade 2 upgrades generated | 3 097 |
Grade 3 upgrades generated | 4 226 |
Grade 4 upgrades generated | 5 074 |
Grade 5 upgrades generated | 2 896 |
Crew |
|
Crew credits earned | 1 096 499 309 cr |
Crew hired | 92 |
Crew fired | 88 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 58M 46S |
Time in gunner role | 4M 30S |
Total credits accrued | 14 000 002 cr |