CMDR thetaknight profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 41 519 820 200 cr |
Credits spent on ships | 6 344 788 704 cr |
Credits spent on outfitting | 21 474 436 901 cr |
Credits spent on repairs | 78 231 537 cr |
Credits spent on fuel | 1 332 797 cr |
Credits spent on munitions | 20 285 240 cr |
Insurance claims | 105 |
Total claim costs | 669 762 450 cr |
Combat |
|
Bounties claimed | 9 191 |
Profit from bounties | 761 253 916 cr |
Combat bonds | 3 709 |
Profit from combat bonds | 10 916 862 087 cr |
Assassinations | 158 |
Profit from assassinations | 157 307 104 cr |
Highest single reward | 1 928 700 cr |
Skimmers killed | 1 736 |
Crime |
|
Fines issued | 673 |
Lifetime fines value | 3 765 579 cr |
Bounties received/earned | 3 072 |
Lifetime bounty value | 1 058 845 cr |
Highest bounty issued | 39 100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 102 828 cr |
Commodities smuggled | 90 |
Average profit | 7 345 cr |
Highest single transaction | 31 527 cr |
Trading |
|
Market network | 164 |
Trading profit | 20 101 863 904 cr |
Commodities traded | 257 594 |
Average profit | 18 630 087 cr |
Highest single transaction | 444 474 880 cr |
Mining |
|
Profits from mining | 15 213 292 254 cr |
Minerals refined | 19 583 |
Materials collected | 98 986 |
Exploration |
|
Systems visited | 10 043 |
Profits from exploration | 619 176 772 cr |
Level 2 detailed scans | 29 210 |
Level 3 detailed scans | 29 608 |
Highest payout | 5 504 848 cr |
Total hyperspace distance | 769 829 ly |
Total hyperspace jumps | 20 762 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 216,97 ly |
Approximate time played | 16W 4D 3H 46M |
Passengers |
|
Total bulk passengers delivered | 1 510 |
Total VIPs delivered | 1 282 |
Total delivered | 2 792 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 1 406 |
Total profit | 40 702 563 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 17 897 |
Grade 1 upgrades generated | 2 298 |
Grade 2 upgrades generated | 3 157 |
Grade 3 upgrades generated | 4 298 |
Grade 4 upgrades generated | 5 148 |
Grade 5 upgrades generated | 2 996 |
Crew |
|
Crew credits earned | 1 096 499 309 cr |
Crew hired | 92 |
Crew fired | 88 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 58M 46S |
Time in gunner role | 4M 30S |
Total credits accrued | 14 000 002 cr |