CMDR bluecrash profile
(Viper Mk III)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28 681 305 057 cr |
Credits spent on ships | 5 539 422 117 cr |
Credits spent on outfitting | 16 307 932 113 cr |
Credits spent on repairs | 431 145 161 cr |
Credits spent on fuel | 2 401 698 cr |
Credits spent on munitions | 40 665 643 cr |
Insurance claims | 1 527 |
Total claim costs | 9 501 541 753 cr |
Combat |
|
Bounties claimed | 6 350 |
Profit from bounties | 431 140 858 cr |
Combat bonds | 8 435 |
Profit from combat bonds | 17 804 392 910 cr |
Assassinations | 121 |
Profit from assassinations | 71 809 180 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 554 |
Crime |
|
Fines issued | 3 159 |
Lifetime fines value | 18 771 997 cr |
Bounties received/earned | 4 756 |
Lifetime bounty value | 24 778 658 cr |
Highest bounty issued | 1 599 100 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2 381 422 cr |
Commodities smuggled | 1 610 |
Average profit | 21 649 cr |
Highest single transaction | 734 466 cr |
Trading |
|
Market network | 624 |
Trading profit | 23 525 202 860 cr |
Commodities traded | 207 723 |
Average profit | 8 324 559 cr |
Highest single transaction | 1 046 635 520 cr |
Mining |
|
Profits from mining | 6 997 829 761 cr |
Minerals refined | 8 880 |
Materials collected | 44 761 |
Exploration |
|
Systems visited | 25 654 |
Profits from exploration | 1 751 786 439 cr |
Level 2 detailed scans | 107 006 |
Level 3 detailed scans | 107 821 |
Highest payout | 9 888 201 cr |
Total hyperspace distance | 1 657 061 ly |
Total hyperspace jumps | 36 439 |
Max distance from start | 56 882,49 ly |
Max distance from Sol | 56 876,63 ly |
Max distance from Colonia | 40 520,97 ly |
Approximate time played | 66W 6D 3H 46M |
Passengers |
|
Total bulk passengers delivered | 6 116 |
Total VIPs delivered | 2 971 |
Total delivered | 9 087 |
Total ejected | 395 |
Search and Rescue |
|
Total items rescued | 3 842 |
Total rescue transactions | 107 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 180 |
Grade 1 upgrades generated | 1 246 |
Grade 2 upgrades generated | 1 236 |
Grade 3 upgrades generated | 1 587 |
Grade 4 upgrades generated | 1 516 |
Grade 5 upgrades generated | 1 595 |
Crew |
|
Crew credits earned | 6 431 630 910 cr |
Crew hired | 48 |
Crew fired | 32 |
Crew lost | 27 |
Multi-Crew |
|
Total time in multi-crew | 1W 21H 15M 59S |
Time in gunner role | 1H 28M 13S |
Time in fighter con role | 3H 59M 24S |
Total credits accrued | 63 698 338 cr |
Total fines accrued | 938 559 cr |