CMDR Shinji Yamazaki profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 37 172 038 049 cr |
Credits spent on ships | 747 059 420 cr |
Credits spent on outfitting | 3 814 528 189 cr |
Credits spent on repairs | 72 385 244 cr |
Credits spent on fuel | 2 892 785 cr |
Credits spent on munitions | 41 528 cr |
Insurance claims | 13 |
Total claim costs | 69 406 165 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 1 103 720 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1 485 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 147 473 cr |
Commodities smuggled | 107 |
Average profit | 18 434 cr |
Highest single transaction | 87 951 cr |
Trading |
|
Market network | 1 323 |
Trading profit | 467 136 043 cr |
Commodities traded | 397 187 |
Average profit | 106 994 cr |
Highest single transaction | 6 970 752 cr |
Mining |
|
Profits from mining | 15 498 483 cr |
Minerals refined | 2 083 |
Materials collected | 13 235 |
Exploration |
|
Systems visited | 138 782 |
Profits from exploration | 30 641 697 694 cr |
Level 2 detailed scans | 483 718 |
Level 3 detailed scans | 1 127 356 |
Highest payout | 18 390 958 cr |
Total hyperspace distance | 6 239 275 ly |
Total hyperspace jumps | 150 086 |
Max distance from start | 68 985,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 103W 5D 1H 31M |
Passengers |
|
Total bulk passengers delivered | 65 617 |
Total VIPs delivered | 93 |
Total delivered | 65 710 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 132 |
Total profit | 1 483 516 cr |
Total rescue transactions | 61 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1 007 |
Grade 1 upgrades generated | 111 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 232 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 297 |
Multi-Crew |
|
Total time in multi-crew | 51M 49S |