CMDR Reiszy profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 397 188 021 cr |
Credits spent on ships | 1 749 522 512 cr |
Credits spent on outfitting | 6 062 675 929 cr |
Credits spent on repairs | 65 273 804 cr |
Credits spent on fuel | 671 540 cr |
Credits spent on munitions | 9 616 009 cr |
Insurance claims | 138 |
Total claim costs | 1 105 500 073 cr |
Combat |
|
Bounties claimed | 5 709 |
Profit from bounties | 348 884 307 cr |
Combat bonds | 1 786 |
Profit from combat bonds | 38 878 036 cr |
Assassinations | 26 |
Profit from assassinations | 21 307 471 cr |
Highest single reward | 458 174 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 711 |
Lifetime fines value | 32 998 261 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 2 374 500 cr |
Highest bounty issued | 453 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3 692 018 cr |
Commodities smuggled | 33 |
Average profit | 246 135 cr |
Highest single transaction | 2 614 390 cr |
Trading |
|
Market network | 109 |
Trading profit | 2 777 775 699 cr |
Commodities traded | 15 721 |
Average profit | 8 520 784 cr |
Highest single transaction | 416 629 629 cr |
Mining |
|
Profits from mining | 2 639 765 900 cr |
Minerals refined | 2 711 |
Materials collected | 90 987 |
Exploration |
|
Systems visited | 9 058 |
Profits from exploration | 983 615 024 cr |
Level 2 detailed scans | 36 191 |
Level 3 detailed scans | 37 100 |
Highest payout | 6 883 806 cr |
Total hyperspace distance | 585 353 ly |
Total hyperspace jumps | 13 558 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 23 441,11 ly |
Max distance from Colonia | 27 300,08 ly |
Approximate time played | 29W 2D 14H 39M |
Passengers |
|
Total bulk passengers delivered | 1 425 |
Total VIPs delivered | 9 365 |
Total delivered | 10 790 |
Total ejected | 180 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 882 534 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5 238 |
Grade 1 upgrades generated | 878 |
Grade 2 upgrades generated | 1 012 |
Grade 3 upgrades generated | 1 190 |
Grade 4 upgrades generated | 1 121 |
Grade 5 upgrades generated | 1 037 |
Crew |
|
Crew credits earned | 309 839 043 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 57M 50S |
Time in gunner role | 5M 59S |
Time in fighter con role | 11M 53S |
Total credits accrued | 40 086 cr |