CMDR The Real Wildcard profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15 327 242 384 cr |
Credits spent on ships | 2 860 871 082 cr |
Credits spent on outfitting | 6 406 144 231 cr |
Credits spent on repairs | 59 982 356 cr |
Credits spent on fuel | 792 665 cr |
Credits spent on munitions | 11 077 009 cr |
Insurance claims | 80 |
Total claim costs | 347 552 995 cr |
Combat |
|
Bounties claimed | 4 989 |
Profit from bounties | 276 971 482 cr |
Combat bonds | 3 362 |
Profit from combat bonds | 2 657 424 670 cr |
Assassinations | 335 |
Profit from assassinations | 276 967 912 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 286 |
Crime |
|
Fines issued | 1 014 |
Lifetime fines value | 3 081 928 cr |
Bounties received/earned | 2 757 |
Lifetime bounty value | 20 083 250 cr |
Highest bounty issued | 2 329 000 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 13 619 226 cr |
Commodities smuggled | 1 727 |
Average profit | 118 428 cr |
Highest single transaction | 5 691 400 cr |
Trading |
|
Market network | 309 |
Trading profit | 10 935 187 668 cr |
Commodities traded | 109 287 |
Average profit | 9 508 859 cr |
Highest single transaction | 900 847 872 cr |
Mining |
|
Profits from mining | 10 766 982 605 cr |
Minerals refined | 10 175 |
Materials collected | 47 308 |
Exploration |
|
Systems visited | 7 628 |
Profits from exploration | 371 210 740 cr |
Level 2 detailed scans | 19 511 |
Level 3 detailed scans | 11 708 |
Highest payout | 5 792 993 cr |
Total hyperspace distance | 486 671 ly |
Total hyperspace jumps | 13 138 |
Max distance from start | 25 847,28 ly |
Max distance from Sol | 25 903,37 ly |
Max distance from Colonia | 27 990,68 ly |
Approximate time played | 29W 4D 15H 13M |
Passengers |
|
Total bulk passengers delivered | 7 209 |
Total VIPs delivered | 1 715 |
Total delivered | 8 924 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 338 491 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8 992 |
Grade 1 upgrades generated | 1 732 |
Grade 2 upgrades generated | 985 |
Grade 3 upgrades generated | 1 551 |
Grade 4 upgrades generated | 2 162 |
Grade 5 upgrades generated | 2 562 |
Crew |
|
Crew credits earned | 852 944 544 cr |
Crew hired | 15 |
Crew fired | 13 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16H 13M 20S |
Time in gunner role | 2H 7M 6S |
Time in fighter con role | 2H 9M 33S |
Total credits accrued | 4 297 697 cr |
Total fines accrued | 800 cr |