CMDR Beachwalker profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 151 973 228 cr |
Credits spent on ships | 1 352 626 772 cr |
Credits spent on outfitting | 3 430 909 822 cr |
Credits spent on repairs | 58 842 465 cr |
Credits spent on fuel | 1 675 976 cr |
Credits spent on munitions | 6 213 448 cr |
Insurance claims | 96 |
Total claim costs | 380 061 169 cr |
Combat |
|
Bounties claimed | 11 660 |
Profit from bounties | 1 526 429 746 cr |
Combat bonds | 4 441 |
Profit from combat bonds | 171 391 668 cr |
Assassinations | 306 |
Profit from assassinations | 478 872 340 cr |
Highest single reward | 2 581 685 cr |
Skimmers killed | 325 |
Crime |
|
Fines issued | 300 |
Lifetime fines value | 6 727 649 cr |
Bounties received/earned | 661 |
Lifetime bounty value | 491 820 cr |
Highest bounty issued | 11 335 cr |
Smuggling |
|
Black market network | 69 |
Black market profit | 3 422 712 cr |
Commodities smuggled | 1 865 |
Average profit | 16 696 cr |
Highest single transaction | 413 235 cr |
Trading |
|
Market network | 1 132 |
Trading profit | 7 597 117 834 cr |
Commodities traded | 512 970 |
Average profit | 1 088 256 cr |
Highest single transaction | 573 041 280 cr |
Mining |
|
Profits from mining | 7 581 744 628 cr |
Minerals refined | 24 101 |
Materials collected | 57 190 |
Exploration |
|
Systems visited | 9 538 |
Profits from exploration | 268 469 612 cr |
Level 2 detailed scans | 23 339 |
Level 3 detailed scans | 302 786 |
Highest payout | 6 967 569 cr |
Total hyperspace distance | 439 397 ly |
Total hyperspace jumps | 22 395 |
Max distance from start | 25 845,16 ly |
Max distance from Sol | 25 901,24 ly |
Max distance from Colonia | 28 615,24 ly |
Approximate time played | 42W 6D 3H 30M |
Passengers |
|
Total bulk passengers delivered | 13 115 |
Total VIPs delivered | 2 286 |
Total delivered | 15 401 |
Total ejected | 79 |
Search and Rescue |
|
Total items rescued | 165 |
Total profit | 3 677 376 cr |
Total rescue transactions | 87 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 156 |
Grade 1 upgrades generated | 610 |
Grade 2 upgrades generated | 606 |
Grade 3 upgrades generated | 1 016 |
Grade 4 upgrades generated | 906 |
Grade 5 upgrades generated | 1 018 |
Crew |
|
Crew credits earned | 2 024 864 148 cr |
Crew hired | 10 |
Crew fired | 1 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 5H 15M 25S |
Time in gunner role | 7H 53M 2S |
Total credits accrued | 38 263 cr |