CMDR Leïro profile
![](/img/users/7/0/7/9/8/70798.png?v=1694209266)
(Type-9 Heavy)
![](/img/ships/128049333/type9_tactical_white.jpg)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 2 878 133 393 cr |
Credits spent on ships | 1 115 028 820 cr |
Credits spent on outfitting | 1 044 625 858 cr |
Credits spent on repairs | 3 969 770 cr |
Credits spent on fuel | 225 813 cr |
Credits spent on munitions | 143 269 cr |
Insurance claims | 18 |
Total claim costs | 58 851 726 cr |
Combat |
|
Bounties claimed | 117 |
Profit from bounties | 1 945 968 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 4 634 663 cr |
Highest single reward | 281 376 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 2 080 879 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 4 350 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 444 218 cr |
Commodities smuggled | 39 |
Average profit | 24 679 cr |
Highest single transaction | 279 296 cr |
Trading |
|
Market network | 345 |
Trading profit | 2 070 925 583 cr |
Commodities traded | 230 692 |
Average profit | 2 516 313 cr |
Highest single transaction | 22 916 388 cr |
Mining |
|
Profits from mining | 168 727 cr |
Minerals refined | 9 |
Materials collected | 5 650 |
Exploration |
|
Systems visited | 7 028 |
Profits from exploration | 470 325 891 cr |
Level 2 detailed scans | 23 621 |
Level 3 detailed scans | 23 609 |
Highest payout | 10 296 859 cr |
Total hyperspace distance | 216 666 ly |
Total hyperspace jumps | 11 061 |
Max distance from start | 22 009,15 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 6W 1D 6H 26M |
Passengers |
|
Total bulk passengers delivered | 2 615 |
Total VIPs delivered | 1 235 |
Total delivered | 3 850 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 509 587 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 571 |
Grade 1 upgrades generated | 226 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 52 |