CMDR JDioon profile
(Anaconda)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 3 829 004 662 cr |
Credits spent on ships | 179 466 690 cr |
Credits spent on outfitting | 257 225 317 cr |
Credits spent on repairs | 9 104 598 cr |
Credits spent on fuel | 106 393 cr |
Credits spent on munitions | 169 074 cr |
Insurance claims | 12 |
Total claim costs | 56 467 601 cr |
Combat |
|
Bounties claimed | 195 |
Profit from bounties | 4 843 519 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1 318 323 cr |
Highest single reward | 269 010 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 46 412 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 46 400 cr |
Highest bounty issued | 8 100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 87 411 cr |
Commodities smuggled | 38 |
Average profit | 12 487 cr |
Highest single transaction | 49 260 cr |
Trading |
|
Market network | 69 |
Trading profit | 2 275 261 391 cr |
Commodities traded | 6 997 |
Average profit | 13 789 463 cr |
Highest single transaction | 280 498 638 cr |
Mining |
|
Profits from mining | 4 277 034 cr |
Minerals refined | 543 |
Materials collected | 6 982 |
Exploration |
|
Systems visited | 11 541 |
Profits from exploration | 1 304 546 685 cr |
Level 2 detailed scans | 34 976 |
Level 3 detailed scans | 34 569 |
Highest payout | 10 787 195 cr |
Total hyperspace distance | 875 727 ly |
Total hyperspace jumps | 12 584 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 5D 12H 51M |
Passengers |
|
Total bulk passengers delivered | 318 |
Total VIPs delivered | 576 |
Total delivered | 894 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 48 322 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 305 |
Grade 1 upgrades generated | 66 |
Grade 2 upgrades generated | 75 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 42 |
Multi-Crew |
|
Total time in multi-crew | 8H 40M 32S |
Time in gunner role | 1H 16M |