CMDR Maaxim Vimes profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 931 006 753 cr |
Credits spent on ships | 103 500 016 cr |
Credits spent on outfitting | 232 659 980 cr |
Credits spent on repairs | 254 446 cr |
Credits spent on fuel | 5 316 cr |
Credits spent on munitions | 7 805 cr |
Insurance claims | 8 |
Total claim costs | 4 155 687 cr |
Combat |
|
Bounties claimed | 10 |
Profit from bounties | 56 412 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 144 072 cr |
Highest single reward | 22 230 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 36 961 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 64 668 cr |
Commodities smuggled | 26 |
Average profit | 4 974 cr |
Highest single transaction | 17 012 cr |
Trading |
|
Market network | 19 |
Trading profit | 503 433 691 cr |
Commodities traded | 819 |
Average profit | 10 488 202 cr |
Highest single transaction | 242 613 072 cr |
Mining |
|
Profits from mining | 502 609 269 cr |
Minerals refined | 750 |
Materials collected | 3 265 |
Exploration |
|
Systems visited | 1 758 |
Profits from exploration | 440 616 345 cr |
Level 2 detailed scans | 9 968 |
Level 3 detailed scans | 11 516 |
Highest payout | 25 145 217 cr |
Total hyperspace distance | 52 001 ly |
Total hyperspace jumps | 1 888 |
Max distance from start | 7 674,31 ly |
Max distance from Sol | 7 548,31 ly |
Max distance from Colonia | 22 284,09 ly |
Approximate time played | 1W 4D 16H 30M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 2 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 377 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 169 |
Grade 1 upgrades generated | 51 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 14 |