CMDR Andrew Dermott profile

Profile
Commander name:
Current ship:
Krait MkII
 
Member since:
23.3.2016
 
Distances submitted:
0
 
Systems visited:
4 079
Systems discovered first:
446
Ranks

100%

100%

100%

Defenceless

0%

Directionless

0%

2%

Federation: Rear Admiral

92%

Empire: Duke

7%
Flight log heatmap
Statistics

Balance

Current assets 2 753 741 849 cr
Credits spent on ships 839 473 539 cr
Credits spent on outfitting 1 666 142 776 cr
Credits spent on repairs 12 292 111 cr
Credits spent on fuel 995 692 cr
Credits spent on munitions 3 163 763 cr
Insurance claims 52
Total claim costs 178 235 006 cr

Combat

Bounties claimed 5 591
Profit from bounties 232 734 261 cr
Combat bonds 2 336
Profit from combat bonds 80 654 029 cr
Assassinations 141
Profit from assassinations 19 989 405 cr
Highest single reward 201 320 cr
Skimmers killed 74

Crime

Fines issued 913
Lifetime fines value 323 750 cr
Bounties received/earned 2 082
Lifetime bounty value 5 122 370 cr
Highest bounty issued 13 275 cr

Smuggling

Black market network 6
Black market profit 694 300 cr
Commodities smuggled 53
Average profit 63 118 cr
Highest single transaction 226 296 cr

Trading

Market network 94
Trading profit 749 095 760 cr
Commodities traded 415 263
Average profit 725 165 cr
Highest single transaction 2 665 208 cr

Mining

Profits from mining 2 718 137 cr
Minerals refined 514
Materials collected 4 673

Exploration

Systems visited 6 613
Profits from exploration 296 578 641 cr
Level 2 detailed scans 394
Level 3 detailed scans 6 619
Highest payout 2 344 410 cr
Total hyperspace distance 237 679 ly
Total hyperspace jumps 12 123
Max distance from start 25 843,92 ly
Max distance from Sol 16 703,84 ly
Max distance from Colonia 23 530,69 ly
Approximate time played 7W 18H 59M

Passengers

Total bulk passengers delivered 632
Total VIPs delivered 109
Total delivered 741
Total ejected 50

Crafting

Number of engineers used 10
Number of upgrades generated 392
Grade 1 upgrades generated 137
Grade 2 upgrades generated 25
Grade 3 upgrades generated 83
Grade 4 upgrades generated 60
Grade 5 upgrades generated 87

Crew

Crew credits earned 66 803 496 cr
Crew hired 6
Crew fired 2
Crew lost 2

Multi-Crew

Total time in multi-crew 1H 9M 13S