CMDR Flagg1900 profile
(Type-6 Transporter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 18 167 038 153 cr |
Credits spent on ships | 3 518 827 213 cr |
Credits spent on outfitting | 8 464 350 384 cr |
Credits spent on repairs | 53 849 858 cr |
Credits spent on fuel | 721 838 cr |
Credits spent on munitions | 889 960 cr |
Insurance claims | 25 |
Total claim costs | 275 154 640 cr |
Combat |
|
Bounties claimed | 923 |
Profit from bounties | 61 181 335 cr |
Combat bonds | 2 990 |
Profit from combat bonds | 37 650 259 cr |
Assassinations | 7 |
Profit from assassinations | 7 398 868 cr |
Highest single reward | 302 325 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 4 022 306 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 40 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 183 976 cr |
Commodities smuggled | 139 |
Average profit | 147 997 cr |
Highest single transaction | 1 166 880 cr |
Trading |
|
Market network | 112 |
Trading profit | 15 387 452 000 cr |
Commodities traded | 75 552 |
Average profit | 22 496 275 cr |
Highest single transaction | 690 702 336 cr |
Mining |
|
Profits from mining | 15 294 221 876 cr |
Minerals refined | 18 197 |
Materials collected | 27 241 |
Exploration |
|
Systems visited | 33 857 |
Profits from exploration | 5 292 739 397 cr |
Level 2 detailed scans | 110 267 |
Level 3 detailed scans | 115 194 |
Highest payout | 14 609 691 cr |
Total hyperspace distance | 2 874 227 ly |
Total hyperspace jumps | 40 265 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 42 247,44 ly |
Max distance from Colonia | 48 990,38 ly |
Approximate time played | 31W 6D 1H 22M |
Passengers |
|
Total bulk passengers delivered | 9 076 |
Total VIPs delivered | 14 548 |
Total delivered | 23 624 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 87 404 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 858 |
Grade 1 upgrades generated | 789 |
Grade 2 upgrades generated | 734 |
Grade 3 upgrades generated | 1 031 |
Grade 4 upgrades generated | 1 128 |
Grade 5 upgrades generated | 1 176 |
Crew |
|
Crew credits earned | 37 547 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 23M 51S |