CMDR Malcolm A. Clypse profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16 332 092 516 cr |
Credits spent on ships | 1 345 255 177 cr |
Credits spent on outfitting | 5 385 955 433 cr |
Credits spent on repairs | 23 014 413 cr |
Credits spent on fuel | 1 032 101 cr |
Credits spent on munitions | 3 199 710 cr |
Insurance claims | 24 |
Total claim costs | 83 659 395 cr |
Combat |
|
Bounties claimed | 1 359 |
Profit from bounties | 205 650 673 cr |
Combat bonds | 214 |
Profit from combat bonds | 10 095 585 cr |
Assassinations | 34 |
Profit from assassinations | 5 029 156 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 555 784 cr |
Bounties received/earned | 360 |
Lifetime bounty value | 386 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 411 cr |
Commodities smuggled | 5 |
Average profit | 82 cr |
Highest single transaction | 186 cr |
Trading |
|
Market network | 102 |
Trading profit | 12 452 193 839 cr |
Commodities traded | 127 457 |
Average profit | 32 855 393 cr |
Highest single transaction | 814 599 084 cr |
Mining |
|
Profits from mining | 9 959 526 877 cr |
Minerals refined | 8 752 |
Materials collected | 18 495 |
Exploration |
|
Systems visited | 15 191 |
Profits from exploration | 1 061 941 108 cr |
Level 2 detailed scans | 61 076 |
Level 3 detailed scans | 61 056 |
Highest payout | 8 003 252 cr |
Total hyperspace distance | 826 410 ly |
Total hyperspace jumps | 22 704 |
Max distance from start | 65 233,45 ly |
Max distance from Sol | 65 290,30 ly |
Max distance from Colonia | 47 267,70 ly |
Approximate time played | 18W 3D 58M |
Passengers |
|
Total bulk passengers delivered | 254 |
Total VIPs delivered | 16 421 |
Total delivered | 16 675 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 493 977 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 951 |
Grade 1 upgrades generated | 659 |
Grade 2 upgrades generated | 731 |
Grade 3 upgrades generated | 754 |
Grade 4 upgrades generated | 627 |
Grade 5 upgrades generated | 180 |
Crew |
|
Crew credits earned | 993 854 718 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 59M 9S |
Time in gunner role | 17M 13S |