CMDR Danzmann profile
Profile
Commander name:
Current ship:
ADMIRAL ACKBAR [TRAP!]
(Anaconda)
(Anaconda)
Member since:
4.4.2019
Distances submitted:
0
Systems visited:
6 917
Systems discovered first:
4 866
Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: None
Statistics
Balance |
|
|---|---|
| Current assets | 3 205 153 535 cr |
| Credits spent on ships | 303 903 492 cr |
| Credits spent on outfitting | 187 714 833 cr |
| Credits spent on repairs | 492 420 cr |
| Credits spent on fuel | 71 838 cr |
| Credits spent on munitions | 64 421 cr |
| Insurance claims | 12 |
| Total claim costs | 18 372 437 cr |
Combat |
|
| Bounties claimed | 183 |
| Profit from bounties | 9 257 284 cr |
| Combat bonds | 12 |
| Profit from combat bonds | 338 951 cr |
| Assassinations | 0 |
| Profit from assassinations | 0 cr |
| Highest single reward | 280 620 cr |
| Skimmers killed | 7 |
Crime |
|
| Fines issued | 13 |
| Lifetime fines value | 33 732 cr |
| Bounties received/earned | 4 |
| Lifetime bounty value | 1 700 cr |
| Highest bounty issued | 500 cr |
Smuggling |
|
| Black market network | 1 |
| Black market profit | 7 976 cr |
| Commodities smuggled | 7 |
| Average profit | 1 329 cr |
| Highest single transaction | 3 482 cr |
Trading |
|
| Market network | 16 |
| Trading profit | 439 875 953 cr |
| Commodities traded | 5 848 |
| Average profit | 4 729 849 cr |
| Highest single transaction | 82 402 878 cr |
Mining |
|
| Profits from mining | 362 651 568 cr |
| Minerals refined | 1 086 |
| Materials collected | 6 370 |
Exploration |
|
| Systems visited | 9 596 |
| Profits from exploration | 2 420 244 600 cr |
| Level 2 detailed scans | 73 282 |
| Level 3 detailed scans | 73 798 |
| Highest payout | 14 379 511 cr |
| Total hyperspace distance | 456 868 ly |
| Total hyperspace jumps | 10 025 |
| Max distance from start | 65 280,39 ly |
| Max distance from Sol | 65 279,35 ly |
| Max distance from Colonia | 48 029,90 ly |
| Approximate time played | 5W 1D 12H 42M |
Passengers |
|
| Total bulk passengers delivered | 38 |
| Total VIPs delivered | 176 |
| Total delivered | 214 |
| Total ejected | 0 |
Crafting |
|
| Number of engineers used | 4 |
| Number of upgrades generated | 285 |
| Grade 1 upgrades generated | 60 |
| Grade 2 upgrades generated | 69 |
| Grade 3 upgrades generated | 92 |
| Grade 4 upgrades generated | 34 |
| Grade 5 upgrades generated | 30 |
Multi-Crew |
|
| Total time in multi-crew | 49M 56S |
| Time in gunner role | 2M 20S |
| Time in fighter con role | 9M 51S |