CMDR CmdrRemmy profile
(Type-6 Transporter)
Federation: Petty Officer
Empire: King
Balance |
|
---|---|
Current assets | 2 029 111 219 cr |
Credits spent on ships | 479 103 781 cr |
Credits spent on outfitting | 987 370 823 cr |
Credits spent on repairs | 5 161 896 cr |
Credits spent on fuel | 245 719 cr |
Credits spent on munitions | 575 422 cr |
Insurance claims | 166 |
Total claim costs | 104 671 942 cr |
Combat |
|
Bounties claimed | 1 061 |
Profit from bounties | 26 941 922 cr |
Combat bonds | 41 |
Profit from combat bonds | 1 663 600 cr |
Assassinations | 173 |
Profit from assassinations | 90 131 728 cr |
Highest single reward | 648 766 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 369 504 cr |
Bounties received/earned | 414 |
Lifetime bounty value | 989 685 cr |
Highest bounty issued | 13 650 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 285 205 cr |
Commodities smuggled | 260 |
Average profit | 21 939 cr |
Highest single transaction | 65 700 cr |
Trading |
|
Market network | 141 |
Trading profit | 9 435 241 cr |
Commodities traded | 6 686 |
Average profit | 27 915 cr |
Highest single transaction | 1 395 828 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 38 |
Materials collected | 2 952 |
Exploration |
|
Systems visited | 11 288 |
Profits from exploration | 1 605 405 825 cr |
Level 2 detailed scans | 65 346 |
Level 3 detailed scans | 61 939 |
Highest payout | 12 893 640 cr |
Total hyperspace distance | 339 174 ly |
Total hyperspace jumps | 14 429 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 2D 15H 58M |
Passengers |
|
Total bulk passengers delivered | 376 |
Total VIPs delivered | 519 |
Total delivered | 895 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 1 231 169 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 59 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 1 |
Crew |
|
Crew credits earned | 13 602 596 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 48M 15S |