CMDR Rozette profile
(Diamondback Explorer)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 5 838 252 485 cr |
Credits spent on ships | 1 174 235 659 cr |
Credits spent on outfitting | 2 173 531 888 cr |
Credits spent on repairs | 4 988 377 cr |
Credits spent on fuel | 190 984 cr |
Credits spent on munitions | 432 821 cr |
Insurance claims | 35 |
Total claim costs | 199 369 130 cr |
Combat |
|
Bounties claimed | 75 |
Profit from bounties | 2 153 423 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 1 524 013 cr |
Highest single reward | 153 050 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 10 280 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 37 930 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 402 256 800 cr |
Commodities smuggled | 462 |
Average profit | 67 042 800 cr |
Highest single transaction | 202 921 920 cr |
Trading |
|
Market network | 33 |
Trading profit | 6 312 665 648 cr |
Commodities traded | 7 301 |
Average profit | 90 180 938 cr |
Highest single transaction | 901 778 040 cr |
Mining |
|
Profits from mining | 6 312 184 172 cr |
Minerals refined | 5 111 |
Materials collected | 5 263 |
Exploration |
|
Systems visited | 1 900 |
Profits from exploration | 98 230 515 cr |
Level 2 detailed scans | 1 410 |
Level 3 detailed scans | 1 416 |
Highest payout | 6 283 777 cr |
Total hyperspace distance | 93 840 ly |
Total hyperspace jumps | 2 370 |
Max distance from start | 16 771,87 ly |
Max distance from Sol | 16 834,22 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 2W 1D 1H 50M |
Passengers |
|
Total bulk passengers delivered | 145 |
Total VIPs delivered | 457 |
Total delivered | 602 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 447 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 301 |
Grade 1 upgrades generated | 102 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 55 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 665 297 027 cr |
Crew hired | 4 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 29M 44S |
Time in gunner role | 34M 54S |
Time in fighter con role | 5M 32S |