CMDR atomfarin profile
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 935 105 917 cr |
Credits spent on ships | 477 184 200 cr |
Credits spent on outfitting | 900 672 301 cr |
Credits spent on repairs | 3 839 534 cr |
Credits spent on fuel | 326 793 cr |
Credits spent on munitions | 580 133 cr |
Insurance claims | 27 |
Total claim costs | 72 042 357 cr |
Combat |
|
Bounties claimed | 280 |
Profit from bounties | 9 592 436 cr |
Combat bonds | 114 |
Profit from combat bonds | 4 526 566 cr |
Assassinations | 16 |
Profit from assassinations | 4 312 358 cr |
Highest single reward | 368 680 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 1 307 998 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 6 858 300 cr |
Highest bounty issued | 746 800 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 703 026 cr |
Commodities smuggled | 141 |
Average profit | 54 079 cr |
Highest single transaction | 295 494 cr |
Trading |
|
Market network | 172 |
Trading profit | 1 048 818 018 cr |
Commodities traded | 102 484 |
Average profit | 1 526 664 cr |
Highest single transaction | 176 165 248 cr |
Mining |
|
Profits from mining | 656 818 568 cr |
Minerals refined | 1 923 |
Materials collected | 23 207 |
Exploration |
|
Systems visited | 18 784 |
Profits from exploration | 3 276 407 529 cr |
Level 2 detailed scans | 102 867 |
Level 3 detailed scans | 103 502 |
Highest payout | 19 803 148 cr |
Total hyperspace distance | 836 135 ly |
Total hyperspace jumps | 21 335 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 272,58 ly |
Approximate time played | 9W 1H 8M |
Passengers |
|
Total bulk passengers delivered | 1 967 |
Total VIPs delivered | 7 913 |
Total delivered | 9 880 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 445 056 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 931 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 456 |
Grade 3 upgrades generated | 464 |
Grade 4 upgrades generated | 318 |
Grade 5 upgrades generated | 311 |
Crew |
|
Crew credits earned | 20 506 284 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 2S |
Time in gunner role | 14M 32S |