CMDR Hellix profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 176 703 825 cr |
Credits spent on ships | 958 855 836 cr |
Credits spent on outfitting | 1 858 332 627 cr |
Credits spent on repairs | 9 892 510 cr |
Credits spent on fuel | 299 436 cr |
Credits spent on munitions | 378 363 cr |
Insurance claims | 9 |
Total claim costs | 100 947 103 cr |
Combat |
|
Bounties claimed | 312 |
Profit from bounties | 36 491 041 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 16 |
Profit from assassinations | 4 895 395 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 1 145 |
Lifetime fines value | 122 700 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 28 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 46 |
Trading profit | 338 909 928 cr |
Commodities traded | 54 035 |
Average profit | 1 334 291 cr |
Highest single transaction | 46 492 836 cr |
Mining |
|
Profits from mining | 193 992 947 cr |
Minerals refined | 1 567 |
Materials collected | 6 219 |
Exploration |
|
Systems visited | 7 319 |
Profits from exploration | 2 291 856 451 cr |
Level 2 detailed scans | 73 302 |
Level 3 detailed scans | 73 302 |
Highest payout | 15 666 728 cr |
Total hyperspace distance | 282 660 ly |
Total hyperspace jumps | 10 167 |
Max distance from start | 26 303,28 ly |
Max distance from Sol | 26 333,17 ly |
Max distance from Colonia | 25 011,34 ly |
Approximate time played | 5W 4D 4H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 22 179 |
Total delivered | 22 179 |
Total ejected | 61 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 408 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 119 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 970 640 165 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 10M 28S |