CMDR algejoe profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 713 606 312 cr |
Credits spent on ships | 910 612 781 cr |
Credits spent on outfitting | 2 290 303 781 cr |
Credits spent on repairs | 25 961 597 cr |
Credits spent on fuel | 728 827 cr |
Credits spent on munitions | 4 502 405 cr |
Insurance claims | 59 |
Total claim costs | 46 372 673 cr |
Combat |
|
Bounties claimed | 3 129 |
Profit from bounties | 591 004 692 cr |
Combat bonds | 920 |
Profit from combat bonds | 126 334 165 cr |
Assassinations | 127 |
Profit from assassinations | 190 493 556 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 134 |
Lifetime fines value | 141 607 cr |
Bounties received/earned | 483 |
Lifetime bounty value | 9 419 640 cr |
Highest bounty issued | 2 490 300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 106 082 cr |
Commodities smuggled | 48 |
Average profit | 4 822 cr |
Highest single transaction | 20 487 cr |
Trading |
|
Market network | 71 |
Trading profit | 5 860 268 582 cr |
Commodities traded | 216 758 |
Average profit | 13 051 823 cr |
Highest single transaction | 697 521 078 cr |
Mining |
|
Profits from mining | 4 964 007 821 cr |
Minerals refined | 4 608 |
Materials collected | 25 352 |
Exploration |
|
Systems visited | 5 539 |
Profits from exploration | 775 880 318 cr |
Level 2 detailed scans | 23 552 |
Level 3 detailed scans | 23 550 |
Highest payout | 12 666 082 cr |
Total hyperspace distance | 347 800 ly |
Total hyperspace jumps | 8 813 |
Max distance from start | 32 002,83 ly |
Max distance from Sol | 31 949,55 ly |
Max distance from Colonia | 34 595,28 ly |
Approximate time played | 6W 4D 18H |
Passengers |
|
Total bulk passengers delivered | 9 926 |
Total VIPs delivered | 24 |
Total delivered | 9 950 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 583 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 345 |
Grade 3 upgrades generated | 463 |
Grade 4 upgrades generated | 531 |
Grade 5 upgrades generated | 897 |
Crew |
|
Crew credits earned | 564 660 005 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 12H 54M 24S |
Time in gunner role | 15M 12S |
Time in fighter con role | 21M 17S |
Total credits accrued | 413 317 cr |