CMDR Old Micky profile
(Imperial Clipper)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 91 087 454 414 cr |
Credits spent on ships | 1 989 158 076 cr |
Credits spent on outfitting | 6 346 621 967 cr |
Credits spent on repairs | 322 283 470 cr |
Credits spent on fuel | 2 785 126 cr |
Credits spent on munitions | 28 438 362 cr |
Insurance claims | 77 |
Total claim costs | 734 878 612 cr |
Combat |
|
Bounties claimed | 15 499 |
Profit from bounties | 2 640 970 843 cr |
Combat bonds | 18 250 |
Profit from combat bonds | 38 481 906 054 cr |
Assassinations | 504 |
Profit from assassinations | 361 898 884 cr |
Highest single reward | 2 413 700 cr |
Skimmers killed | 880 |
Crime |
|
Fines issued | 311 |
Lifetime fines value | 38 128 914 cr |
Bounties received/earned | 1 842 |
Lifetime bounty value | 8 512 430 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 49 |
Black market profit | 3 517 469 cr |
Commodities smuggled | 437 |
Average profit | 21 848 cr |
Highest single transaction | 519 548 cr |
Trading |
|
Market network | 2 137 |
Trading profit | 19 412 349 791 cr |
Commodities traded | 914 857 |
Average profit | 2 861 490 cr |
Highest single transaction | 450 109 200 cr |
Mining |
|
Profits from mining | 2 574 372 619 cr |
Minerals refined | 20 802 |
Materials collected | 179 691 |
Exploration |
|
Systems visited | 20 382 |
Profits from exploration | 12 968 145 061 cr |
Level 2 detailed scans | 250 795 |
Level 3 detailed scans | 250 795 |
Highest payout | 48 008 671 cr |
Total hyperspace distance | 1 015 973 ly |
Total hyperspace jumps | 29 814 |
Max distance from start | 36 425,10 ly |
Max distance from Sol | 36 448,48 ly |
Max distance from Colonia | 46 142,33 ly |
Approximate time played | 39W 5D 14H 23M |
Passengers |
|
Total bulk passengers delivered | 20 516 |
Total VIPs delivered | 2 570 |
Total delivered | 23 086 |
Total ejected | 149 |
Search and Rescue |
|
Total items rescued | 986 |
Total profit | 86 765 790 cr |
Total rescue transactions | 211 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 620 |
Grade 1 upgrades generated | 869 |
Grade 2 upgrades generated | 1 132 |
Grade 3 upgrades generated | 1 645 |
Grade 4 upgrades generated | 2 169 |
Grade 5 upgrades generated | 3 805 |
Crew |
|
Crew credits earned | 6 332 565 471 cr |
Crew hired | 19 |
Crew fired | 11 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 56M 34S |
Time in gunner role | 3H 56M 9S |
Total credits accrued | 910 733 cr |