CMDR Slevk profile

Profile
Commander name:
Current ship:
ERIUM [sk e.7]
(Anaconda)
 
Member since:
2.7.2019
 
Distances submitted:
0
 
Systems visited:
2 310
Systems discovered first:
1 002
Ranks

88%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Chief Petty Officer

92%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 1 880 689 233 cr
Credits spent on ships 1 445 767 766 cr
Credits spent on outfitting 1 994 843 676 cr
Credits spent on repairs 19 874 023 cr
Credits spent on fuel 1 593 603 cr
Credits spent on munitions 3 511 117 cr
Insurance claims 45
Total claim costs 105 496 505 cr

Combat

Bounties claimed 2 382
Profit from bounties 139 556 707 cr
Combat bonds 207
Profit from combat bonds 7 933 811 cr
Assassinations 35
Profit from assassinations 12 032 028 cr
Highest single reward 324 025 cr
Skimmers killed 15

Crime

Fines issued 701
Lifetime fines value 4 952 372 cr
Bounties received/earned 59
Lifetime bounty value 81 150 cr
Highest bounty issued 14 485 cr

Smuggling

Black market network 38
Black market profit 2 569 779 cr
Commodities smuggled 2 010
Average profit 23 794 cr
Highest single transaction 302 720 cr

Trading

Market network 99
Trading profit 5 308 018 147 cr
Commodities traded 133 599
Average profit 8 921 039 cr
Highest single transaction 784 473 840 cr

Mining

Profits from mining 5 096 968 021 cr
Minerals refined 4 418
Materials collected 3 289

Exploration

Systems visited 6 012
Profits from exploration 379 798 939 cr
Level 2 detailed scans 16 656
Level 3 detailed scans 16 726
Highest payout 4 094 620 cr
Total hyperspace distance 327 883 ly
Total hyperspace jumps 11 476
Max distance from start 27 231,47 ly
Max distance from Sol 27 241,81 ly
Max distance from Colonia 22 811,34 ly
Approximate time played 7W 1D 17H 31M

Passengers

Total bulk passengers delivered 124
Total VIPs delivered 62
Total delivered 186
Total ejected 15

Crafting

Number of engineers used 3
Number of upgrades generated 146
Grade 1 upgrades generated 65
Grade 2 upgrades generated 47
Grade 3 upgrades generated 27
Grade 4 upgrades generated 3
Grade 5 upgrades generated 4

Crew

Crew credits earned 4 937 403 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 10H 38M 44S
Time in gunner role 49S
Time in fighter con role 3M 14S