CMDR Slevk profile
(Anaconda)
Federation: Chief Petty Officer
Empire: King
Balance |
|
---|---|
Current assets | 1 880 689 233 cr |
Credits spent on ships | 1 445 767 766 cr |
Credits spent on outfitting | 1 994 843 676 cr |
Credits spent on repairs | 19 874 023 cr |
Credits spent on fuel | 1 593 603 cr |
Credits spent on munitions | 3 511 117 cr |
Insurance claims | 45 |
Total claim costs | 105 496 505 cr |
Combat |
|
Bounties claimed | 2 382 |
Profit from bounties | 139 556 707 cr |
Combat bonds | 207 |
Profit from combat bonds | 7 933 811 cr |
Assassinations | 35 |
Profit from assassinations | 12 032 028 cr |
Highest single reward | 324 025 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 701 |
Lifetime fines value | 4 952 372 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 81 150 cr |
Highest bounty issued | 14 485 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 2 569 779 cr |
Commodities smuggled | 2 010 |
Average profit | 23 794 cr |
Highest single transaction | 302 720 cr |
Trading |
|
Market network | 99 |
Trading profit | 5 308 018 147 cr |
Commodities traded | 133 599 |
Average profit | 8 921 039 cr |
Highest single transaction | 784 473 840 cr |
Mining |
|
Profits from mining | 5 096 968 021 cr |
Minerals refined | 4 418 |
Materials collected | 3 289 |
Exploration |
|
Systems visited | 6 012 |
Profits from exploration | 379 798 939 cr |
Level 2 detailed scans | 16 656 |
Level 3 detailed scans | 16 726 |
Highest payout | 4 094 620 cr |
Total hyperspace distance | 327 883 ly |
Total hyperspace jumps | 11 476 |
Max distance from start | 27 231,47 ly |
Max distance from Sol | 27 241,81 ly |
Max distance from Colonia | 22 811,34 ly |
Approximate time played | 7W 1D 17H 31M |
Passengers |
|
Total bulk passengers delivered | 124 |
Total VIPs delivered | 62 |
Total delivered | 186 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 146 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 4 |
Crew |
|
Crew credits earned | 4 937 403 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 38M 44S |
Time in gunner role | 49S |
Time in fighter con role | 3M 14S |