CMDR Cubed profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 022 186 005 cr |
Credits spent on ships | 1 071 343 758 cr |
Credits spent on outfitting | 2 903 730 925 cr |
Credits spent on repairs | 21 085 853 cr |
Credits spent on fuel | 459 720 cr |
Credits spent on munitions | 3 260 807 cr |
Insurance claims | 48 |
Total claim costs | 153 143 348 cr |
Combat |
|
Bounties claimed | 15 282 |
Profit from bounties | 917 161 292 cr |
Combat bonds | 2 202 |
Profit from combat bonds | 98 080 480 cr |
Assassinations | 267 |
Profit from assassinations | 351 971 614 cr |
Highest single reward | 680 664 cr |
Skimmers killed | 311 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 364 746 cr |
Bounties received/earned | 241 |
Lifetime bounty value | 409 155 cr |
Highest bounty issued | 11 320 cr |
Smuggling |
|
Black market network | 58 |
Black market profit | 3 985 705 cr |
Commodities smuggled | 1 551 |
Average profit | 10 920 cr |
Highest single transaction | 580 228 cr |
Trading |
|
Market network | 123 |
Trading profit | 7 408 500 170 cr |
Commodities traded | 15 533 |
Average profit | 14 906 439 cr |
Highest single transaction | 596 707 020 cr |
Mining |
|
Profits from mining | 6 680 418 799 cr |
Minerals refined | 9 020 |
Materials collected | 31 742 |
Exploration |
|
Systems visited | 12 829 |
Profits from exploration | 1 511 336 199 cr |
Level 2 detailed scans | 24 306 |
Level 3 detailed scans | 73 438 |
Highest payout | 12 125 974 cr |
Total hyperspace distance | 588 326 ly |
Total hyperspace jumps | 15 499 |
Max distance from start | 65 236,33 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 15W 1D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 1 833 |
Total VIPs delivered | 531 |
Total delivered | 2 364 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 107 037 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 583 |
Grade 1 upgrades generated | 479 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 406 |
Grade 4 upgrades generated | 508 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew credits earned | 1 852 350 601 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 2 |