CMDR Jauss profile
(Anaconda)
Federation: Vice Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 15 782 171 002 cr |
Credits spent on ships | 636 810 750 cr |
Credits spent on outfitting | 4 189 824 486 cr |
Credits spent on repairs | 17 419 014 cr |
Credits spent on fuel | 323 584 cr |
Credits spent on munitions | 2 607 629 cr |
Insurance claims | 19 |
Total claim costs | 66 951 781 cr |
Combat |
|
Bounties claimed | 2 389 |
Profit from bounties | 434 646 470 cr |
Combat bonds | 1 053 |
Profit from combat bonds | 5 274 929 477 cr |
Assassinations | 106 |
Profit from assassinations | 45 185 344 cr |
Highest single reward | 2 168 900 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 35 429 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 33 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24 321 cr |
Commodities smuggled | 15 |
Average profit | 2 702 cr |
Highest single transaction | 17 395 cr |
Trading |
|
Market network | 96 |
Trading profit | 9 671 084 679 cr |
Commodities traded | 18 505 |
Average profit | 38 075 137 cr |
Highest single transaction | 496 301 405 cr |
Mining |
|
Profits from mining | 9 658 544 019 cr |
Minerals refined | 13 073 |
Materials collected | 22 918 |
Exploration |
|
Systems visited | 3 780 |
Profits from exploration | 932 134 352 cr |
Level 2 detailed scans | 22 889 |
Level 3 detailed scans | 22 889 |
Highest payout | 15 832 690 cr |
Total hyperspace distance | 370 132 ly |
Total hyperspace jumps | 5 472 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 7W 2H 30M |
Passengers |
|
Total bulk passengers delivered | 13 525 |
Total VIPs delivered | 33 |
Total delivered | 13 558 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 1 512 401 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 043 |
Grade 1 upgrades generated | 187 |
Grade 2 upgrades generated | 214 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 234 |
Grade 5 upgrades generated | 166 |
Crew |
|
Crew credits earned | 1 186 236 959 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 18H 48M 30S |
Time in gunner role | 3M 29S |
Time in fighter con role | 43M 1S |
Total credits accrued | 732 001 cr |