CMDR julia wolfe profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 299 981 454 cr |
Credits spent on ships | 2 418 761 158 cr |
Credits spent on outfitting | 4 155 071 885 cr |
Credits spent on repairs | 9 888 839 cr |
Credits spent on fuel | 888 726 cr |
Credits spent on munitions | 3 454 958 cr |
Insurance claims | 20 |
Total claim costs | 27 285 268 cr |
Combat |
|
Bounties claimed | 5 077 |
Profit from bounties | 227 132 459 cr |
Combat bonds | 981 |
Profit from combat bonds | 22 451 437 cr |
Assassinations | 288 |
Profit from assassinations | 234 798 027 cr |
Highest single reward | 574 128 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 94 816 cr |
Bounties received/earned | 134 |
Lifetime bounty value | 103 850 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4 083 cr |
Commodities smuggled | 5 |
Average profit | 817 cr |
Highest single transaction | 1 317 cr |
Trading |
|
Market network | 101 |
Trading profit | 2 089 209 303 cr |
Commodities traded | 272 314 |
Average profit | 2 108 183 cr |
Highest single transaction | 262 303 904 cr |
Mining |
|
Profits from mining | 1 683 833 774 cr |
Minerals refined | 2 827 |
Materials collected | 11 001 |
Exploration |
|
Systems visited | 3 254 |
Profits from exploration | 151 140 885 cr |
Level 2 detailed scans | 11 723 |
Level 3 detailed scans | 20 363 |
Highest payout | 3 096 285 cr |
Total hyperspace distance | 166 066 ly |
Total hyperspace jumps | 6 396 |
Max distance from start | 25 910,73 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 589,94 ly |
Approximate time played | 5W 4D 2H 24M |
Passengers |
|
Total bulk passengers delivered | 135 |
Total VIPs delivered | 255 |
Total delivered | 390 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 54 902 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 915 |
Grade 1 upgrades generated | 594 |
Grade 2 upgrades generated | 390 |
Grade 3 upgrades generated | 486 |
Grade 4 upgrades generated | 306 |
Grade 5 upgrades generated | 139 |
Crew |
|
Crew credits earned | 212 031 058 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 27S |
Time in gunner role | 1M 39S |
Time in fighter con role | 2M 3S |
Total credits accrued | 14 720 cr |