CMDR LeftRightShoot profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 2 186 611 291 cr |
Credits spent on ships | 759 262 880 cr |
Credits spent on outfitting | 1 075 844 156 cr |
Credits spent on repairs | 6 882 790 cr |
Credits spent on fuel | 478 192 cr |
Credits spent on munitions | 527 440 cr |
Insurance claims | 86 |
Total claim costs | 169 421 867 cr |
Combat |
|
Bounties claimed | 119 |
Profit from bounties | 1 175 472 cr |
Combat bonds | 58 |
Profit from combat bonds | 2 025 200 cr |
Assassinations | 2 |
Profit from assassinations | 216 502 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 437 |
Crime |
|
Fines issued | 200 |
Lifetime fines value | 1 692 375 cr |
Bounties received/earned | 799 |
Lifetime bounty value | 304 565 cr |
Highest bounty issued | 9 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 944 829 cr |
Commodities smuggled | 37 |
Average profit | 37 793 cr |
Highest single transaction | 305 335 cr |
Trading |
|
Market network | 118 |
Trading profit | 1 303 129 011 cr |
Commodities traded | 13 065 |
Average profit | 2 832 889 cr |
Highest single transaction | 158 178 876 cr |
Mining |
|
Profits from mining | 1 282 348 413 cr |
Minerals refined | 1 807 |
Materials collected | 7 889 |
Exploration |
|
Systems visited | 9 271 |
Profits from exploration | 304 484 972 cr |
Level 2 detailed scans | 5 532 |
Level 3 detailed scans | 10 394 |
Highest payout | 6 394 726 cr |
Total hyperspace distance | 468 664 ly |
Total hyperspace jumps | 13 391 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 6D 21H 55M |
Passengers |
|
Total bulk passengers delivered | 329 |
Total VIPs delivered | 47 |
Total delivered | 376 |
Total ejected | 140 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 68 039 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 432 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 90 |
Crew |
|
Crew credits earned | 26 027 427 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 40M 17S |
Time in gunner role | 29M 12S |
Total credits accrued | 16 236 cr |