CMDR ElevatorMusic profile
(Asp Explorer)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 22 909 947 069 cr |
Credits spent on ships | 127 863 465 cr |
Credits spent on outfitting | 741 481 719 cr |
Credits spent on repairs | 11 752 328 cr |
Credits spent on fuel | 164 601 cr |
Credits spent on munitions | 878 245 cr |
Insurance claims | 32 |
Total claim costs | 76 943 742 cr |
Combat |
|
Bounties claimed | 3 227 |
Profit from bounties | 121 931 277 cr |
Combat bonds | 193 |
Profit from combat bonds | 560 987 440 cr |
Assassinations | 89 |
Profit from assassinations | 16 765 452 cr |
Highest single reward | 1 313 039 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 615 |
Lifetime fines value | 363 966 cr |
Bounties received/earned | 7 493 |
Lifetime bounty value | 31 525 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 227 440 cr |
Commodities smuggled | 1 512 |
Average profit | 25 271 cr |
Highest single transaction | 191 952 cr |
Trading |
|
Market network | 59 |
Trading profit | 244 149 089 cr |
Commodities traded | 3 415 |
Average profit | 1 363 961 cr |
Highest single transaction | 48 136 491 cr |
Mining |
|
Profits from mining | 242 338 483 cr |
Minerals refined | 2 815 |
Materials collected | 18 234 |
Exploration |
|
Systems visited | 12 724 |
Profits from exploration | 5 779 210 455 cr |
Level 2 detailed scans | 153 907 |
Level 3 detailed scans | 191 580 |
Highest payout | 31 024 135 cr |
Total hyperspace distance | 590 119 ly |
Total hyperspace jumps | 18 355 |
Max distance from start | 25 476,57 ly |
Max distance from Sol | 25 546,23 ly |
Max distance from Colonia | 35 554,41 ly |
Approximate time played | 32W 9H 13M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20 609 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 079 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 199 |
Grade 3 upgrades generated | 164 |
Grade 4 upgrades generated | 169 |
Grade 5 upgrades generated | 228 |
Multi-Crew |
|
Total time in multi-crew | 8H 6M 35S |
Time in gunner role | 3M 48S |
Time in fighter con role | 2M 46S |