CMDR TheElite96 profile

Profile
Commander name:
 
 
Member since:
22.1.2020
Distances submitted:
8
 
Systems visited:
4 389
Systems discovered first:
297
 
Balance:
5 443 233 718 Cr
Ranks

83%

0%

0%

Rookie

46%

Collector

3%

0%

Federation: Rear Admiral

17%

Empire: Duke

56%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 7 907 403 042 cr
Credits spent on ships 1 373 614 434 cr
Credits spent on outfitting 2 298 286 214 cr
Credits spent on repairs 17 109 092 cr
Credits spent on fuel 531 177 cr
Credits spent on munitions 380 832 cr
Insurance claims 19
Total claim costs 56 231 473 cr

Combat

Bounties claimed 174
Profit from bounties 6 924 125 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 6
Profit from assassinations 1 045 737 cr
Highest single reward 236 182 cr
Skimmers killed 22

Crime

Fines issued 106
Lifetime fines value 1 880 496 cr
Bounties received/earned 178
Lifetime bounty value 191 900 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 36
Trading profit 7 158 998 925 cr
Commodities traded 80 017
Average profit 60 669 482 cr
Highest single transaction 594 280 032 cr

Mining

Profits from mining 3 363 703 236 cr
Minerals refined 3 014
Materials collected 5 396

Exploration

Systems visited 3 890
Profits from exploration 290 291 451 cr
Level 2 detailed scans 11 304
Level 3 detailed scans 11 303
Highest payout 7 350 669 cr
Total hyperspace distance 310 373 ly
Total hyperspace jumps 6 564
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 25 252,59 ly
Approximate time played 5W 19H 33M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 399
Total delivered 399
Total ejected 0

Crafting

Number of engineers used 9
Number of upgrades generated 463
Grade 1 upgrades generated 167
Grade 2 upgrades generated 110
Grade 3 upgrades generated 87
Grade 4 upgrades generated 51
Grade 5 upgrades generated 48

Crew

Crew credits earned 255 511 306 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 2D 12H 27M 28S
Time in gunner role 1H 17M 29S
Total credits accrued 953 566 cr