CMDR Gadnok profile
(Anaconda)
Federation: Post Captain
Empire: Marquis
Balance |
|
---|---|
Current assets | 100,980,689,921 cr |
Credits spent on ships | 1,468,153,837 cr |
Credits spent on outfitting | 4,684,930,050 cr |
Credits spent on repairs | 78,675,825 cr |
Credits spent on fuel | 1,047,179 cr |
Credits spent on munitions | 22,139,949 cr |
Insurance claims | 438 |
Total claim costs | 2,450,547,131 cr |
Combat |
|
Bounties claimed | 5,836 |
Profit from bounties | 806,146,146 cr |
Combat bonds | 6,484 |
Profit from combat bonds | 28,636,271,334 cr |
Assassinations | 263 |
Profit from assassinations | 129,424,863 cr |
Highest single reward | 2,352,801 cr |
Skimmers killed | 206 |
Crime |
|
Fines issued | 430 |
Lifetime fines value | 239,711 cr |
Bounties received/earned | 1,406 |
Lifetime bounty value | 4,598,800 cr |
Highest bounty issued | 43,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 5,477,560 cr |
Commodities smuggled | 58 |
Average profit | 322,209 cr |
Highest single transaction | 3,062,220 cr |
Trading |
|
Market network | 146 |
Trading profit | 12,673,014,702 cr |
Commodities traded | 172,146 |
Average profit | 11,058,477 cr |
Highest single transaction | 274,855,896 cr |
Mining |
|
Profits from mining | 3,185,745,790 cr |
Minerals refined | 7,676 |
Materials collected | 38,736 |
Exploration |
|
Systems visited | 16,977 |
Profits from exploration | 6,935,805,404 cr |
Level 2 detailed scans | 199,041 |
Level 3 detailed scans | 199,040 |
Highest payout | 41,997,999 cr |
Total hyperspace distance | 1,141,867 ly |
Total hyperspace jumps | 24,575 |
Max distance from start | 42,223.10 ly |
Max distance from Sol | 42,217.73 ly |
Max distance from Colonia | 29,236.32 ly |
Approximate time played | 29W 2D 10H 48M |
Passengers |
|
Total bulk passengers delivered | 9,908 |
Total VIPs delivered | 1,409 |
Total delivered | 11,317 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 3,710,984 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,713 |
Grade 1 upgrades generated | 959 |
Grade 2 upgrades generated | 1,151 |
Grade 3 upgrades generated | 1,519 |
Grade 4 upgrades generated | 1,588 |
Grade 5 upgrades generated | 1,496 |
Crew |
|
Crew credits earned | 32,175,859 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 52M 44S |
Time in gunner role | 9S |
Time in fighter con role | 36M 49S |