CMDR Gadnok profile
(Fer-de-Lance)
Federation: Post Captain
Empire: Marquis
Balance |
|
---|---|
Current assets | 100,891,965,926 cr |
Credits spent on ships | 1,577,626,650 cr |
Credits spent on outfitting | 5,013,026,860 cr |
Credits spent on repairs | 83,085,759 cr |
Credits spent on fuel | 1,082,659 cr |
Credits spent on munitions | 22,700,289 cr |
Insurance claims | 447 |
Total claim costs | 2,509,313,257 cr |
Combat |
|
Bounties claimed | 5,939 |
Profit from bounties | 824,606,453 cr |
Combat bonds | 6,567 |
Profit from combat bonds | 28,923,487,334 cr |
Assassinations | 266 |
Profit from assassinations | 130,138,459 cr |
Highest single reward | 2,352,801 cr |
Skimmers killed | 206 |
Crime |
|
Fines issued | 433 |
Lifetime fines value | 240,311 cr |
Bounties received/earned | 1,411 |
Lifetime bounty value | 4,614,550 cr |
Highest bounty issued | 43,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 5,477,560 cr |
Commodities smuggled | 58 |
Average profit | 322,209 cr |
Highest single transaction | 3,062,220 cr |
Trading |
|
Market network | 148 |
Trading profit | 12,673,014,634 cr |
Commodities traded | 172,571 |
Average profit | 10,972,307 cr |
Highest single transaction | 274,855,896 cr |
Mining |
|
Profits from mining | 3,185,745,790 cr |
Minerals refined | 7,676 |
Materials collected | 40,785 |
Exploration |
|
Systems visited | 17,072 |
Profits from exploration | 6,948,036,261 cr |
Level 2 detailed scans | 199,890 |
Level 3 detailed scans | 199,889 |
Highest payout | 41,997,999 cr |
Total hyperspace distance | 1,152,514 ly |
Total hyperspace jumps | 24,960 |
Max distance from start | 42,223.10 ly |
Max distance from Sol | 42,217.73 ly |
Max distance from Colonia | 29,236.32 ly |
Approximate time played | 29W 5D 20H 23M |
Passengers |
|
Total bulk passengers delivered | 9,908 |
Total VIPs delivered | 1,899 |
Total delivered | 11,807 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 3,710,984 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,313 |
Grade 1 upgrades generated | 1,012 |
Grade 2 upgrades generated | 1,227 |
Grade 3 upgrades generated | 1,645 |
Grade 4 upgrades generated | 1,720 |
Grade 5 upgrades generated | 1,709 |
Crew |
|
Crew credits earned | 32,175,859 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 52M 44S |
Time in gunner role | 9S |
Time in fighter con role | 36M 49S |