Perfil de Gadnok
(Fer-de-Lance)
Federation: Post Captain
Empire: Marquis
Balance |
|
---|---|
Current assets | 100.891.965.926 cr |
Credits spent on ships | 1.577.626.650 cr |
Credits spent on outfitting | 5.013.026.860 cr |
Credits spent on repairs | 83.085.759 cr |
Credits spent on fuel | 1.082.659 cr |
Credits spent on munitions | 22.700.289 cr |
Insurance claims | 447 |
Total claim costs | 2.509.313.257 cr |
Combat |
|
Bounties claimed | 5.939 |
Profit from bounties | 824.606.453 cr |
Combat bonds | 6.567 |
Profit from combat bonds | 28.923.487.334 cr |
Assassinations | 266 |
Profit from assassinations | 130.138.459 cr |
Highest single reward | 2.352.801 cr |
Skimmers killed | 206 |
Crime |
|
Fines issued | 433 |
Lifetime fines value | 240.311 cr |
Bounties received/earned | 1.411 |
Lifetime bounty value | 4.614.550 cr |
Highest bounty issued | 43.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 5.477.560 cr |
Commodities smuggled | 58 |
Average profit | 322.209 cr |
Highest single transaction | 3.062.220 cr |
Trading |
|
Market network | 148 |
Trading profit | 12.673.014.634 cr |
Commodities traded | 172.571 |
Average profit | 10.972.307 cr |
Highest single transaction | 274.855.896 cr |
Mining |
|
Profits from mining | 3.185.745.790 cr |
Minerals refined | 7.676 |
Materials collected | 40.785 |
Exploration |
|
Systems visited | 17.072 |
Profits from exploration | 6.948.036.261 cr |
Level 2 detailed scans | 199.890 |
Level 3 detailed scans | 199.889 |
Highest payout | 41.997.999 cr |
Total hyperspace distance | 1.152.514 a.l. |
Total hyperspace jumps | 24.960 |
Max distance from start | 42.223,10 a.l. |
Max distance from Sol | 42.217,73 a.l. |
Max distance from Colonia | 29.236,32 a.l. |
Approximate time played | 29W 5D 20H 23M |
Passengers |
|
Total bulk passengers delivered | 9.908 |
Total VIPs delivered | 1.899 |
Total delivered | 11.807 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 3.710.984 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7.313 |
Grade 1 upgrades generated | 1.012 |
Grade 2 upgrades generated | 1.227 |
Grade 3 upgrades generated | 1.645 |
Grade 4 upgrades generated | 1.720 |
Grade 5 upgrades generated | 1.709 |
Crew |
|
Crew credits earned | 32.175.859 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 52M 44S |
Time in gunner role | 9S |
Time in fighter con role | 36M 49S |