CMDR XenosAurion profile

(Krait MkII)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,894,674,727 cr |
Credits spent on ships | 1,419,994,856 cr |
Credits spent on outfitting | 3,919,849,140 cr |
Credits spent on repairs | 134,883,777 cr |
Credits spent on fuel | 292,979 cr |
Credits spent on munitions | 5,666,964 cr |
Insurance claims | 150 |
Total claim costs | 1,354,020,242 cr |
Combat |
|
Bounties claimed | 2,401 |
Profit from bounties | 517,332,627 cr |
Combat bonds | 14,909 |
Profit from combat bonds | 11,988,684,534 cr |
Assassinations | 58 |
Profit from assassinations | 57,917,616 cr |
Highest single reward | 1,985,017 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 229 |
Lifetime fines value | 3,973,362 cr |
Bounties received/earned | 457 |
Lifetime bounty value | 38,382,900 cr |
Highest bounty issued | 3,607,900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 517,747,227 cr |
Commodities smuggled | 56,183 |
Average profit | 1,761,045 cr |
Highest single transaction | 11,924,544 cr |
Trading |
|
Market network | 97 |
Trading profit | 1,188,032,579 cr |
Commodities traded | 487,110 |
Average profit | 936,934 cr |
Highest single transaction | 122,970,150 cr |
Mining |
|
Profits from mining | 3,352,742,759 cr |
Minerals refined | 1,859 |
Materials collected | 22,698 |
Exploration |
|
Systems visited | 11,116 |
Profits from exploration | 435,711,704 cr |
Level 2 detailed scans | 25,178 |
Level 3 detailed scans | 24,452 |
Highest payout | 8,983,020 cr |
Total hyperspace distance | 487,997 ly |
Total hyperspace jumps | 15,240 |
Max distance from start | 26,136.35 ly |
Max distance from Sol | 26,203.83 ly |
Max distance from Colonia | 33,716.36 ly |
Approximate time played | 12W 16H 22M |
Passengers |
|
Total bulk passengers delivered | 5,951 |
Total VIPs delivered | 735 |
Total delivered | 6,686 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 1,801 |
Total profit | 244,578,011 cr |
Total rescue transactions | 95 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,052 |
Grade 1 upgrades generated | 395 |
Grade 2 upgrades generated | 404 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 419 |
Grade 5 upgrades generated | 295 |
Crew |
|
Crew credits earned | 1,442,316,788 cr |
Crew hired | 18 |
Crew fired | 17 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 8H 52M 17S |